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The project delivers a JavaScriptlibrary for Canvas computing; the library allows to represent and browse structured information in form of conntected hexagons wrapped in one the 3D space
This project is a continuation of the existing SkinDoc project. The aim is to create a number of programs aimed to simplify the creation of media player skins. Aimed primarily at Windows Media Player, support for Winamp and others will be added.
Experience is a set of non-traditional GUI gadgets written in JavaScript with focus on usability and support for i18n. It includes an image viewer component and a weighted list generator. A slide show with different modes will soon join the library.
Small Java efficiency and productivity utilities as both stand alone programs and simple APIs. Including sipplets for GUI (Swing), threading and XML, plus utilities for SQL and XML. Download the wheel here!
euDock is a Javascript Emulation of Dock style MAC OS X bar. Features: transparency, fading, external events and hooking to HTML objects. euDock 2.0 also support mouseMove events, PNG imagees on IE and programmable javascript objects.
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A basic graphics, sound, input and utility library for games and applications, geared towards flexibility, ease of use/prototyping/debugging, portability and performance.
Shiva is a C++ library for drawing and animation of vector graphics through an OpenGL context. It can also import SVG graphics and includes a set of "skinnable" standard GUI classes like Button, InputBox and ListBox to give functionality to drawing.
includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
GOTT (GUI on transparent technology) is a highly portable and extensible widget toolkit and development framework written in C++ which aims towards good design and clean programming style while being open for all changes.
Salto framework is an AJAX based framework which makes possible to build a Web application very quickly.
Thanks to AJAX mechanism, datas exchanges between client side an server side are reduced. You are able to refresh only a part of the screen.
Sencilla aims to make photo album management user friendly. Create your album on your own time at your desktop and upload it to the server when you're ready! It is a suite consisting of a desktop Java application and a PHP web application.
Flash 3D graphics library written in ActionScript3.0. This project aims to provide high performance and user friendly interface to manipulate 3D objects with fully extendibility.
EasyBMP is an easy cross-platform C++ library for reading and writing Windows bitmap BMP files. No installation, no need for external libraries, small size, well-documented, and simple enough for the novice programmer to start in just minutes!
RTE is a global illumination engine used for lighting scenes in an interactive 3D environment. It can compute the global illumination, both on the fly or as a pre-compute process. It can be easily tied to existing Scenegraphs/3D rendering engines/games.
KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
Ghia is a 3d library which allows consumers to switch between various software and hardware renderers. Software renders include zbuffer texture mapping, z-sorting polys and a wireframe. Simple scenes rendered in 30 fps with the texture mapped renderer.
Sandy is a 3D library written in ActionScript2.
The goal of the library is to provide a complete and user friendly API to manage 3D animations in Flash.
You can see the complete information on the official website : http://www.flashsandy.org