Showing 15 open source projects for "test c"

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  • 1
    WebP Codec

    WebP Codec

    Library to encode and decode images in WebP format

    libwebp is the reference codec library for Google’s WebP image format, providing both encoding and decoding along with command-line tools. It supplies cwebp to compress images into WebP and dwebp to decompress them back, making it easy to test quality/size trade-offs across presets and tuning parameters. The GitHub repository is a mirror; the canonical source of truth lives on Chromium’s git, and developer docs are hosted on WebP’s portal. The project underpins WebP support across browsers, imaging libraries, and many native apps thanks to its stable C API. Additional companion repos host test data and demos, including JavaScript builds and timing tests for various platforms. ...
    Downloads: 27 This Week
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  • 2
    SwiftShader

    SwiftShader

    SwiftShader is a high-performance CPU-based implementation

    SwiftShader is Google’s high-performance CPU-based implementation of the Vulkan 1.3 graphics API, designed to provide a hardware-independent rendering solution for 3D graphics. Unlike traditional GPU drivers, SwiftShader executes graphics commands entirely on the CPU, making it ideal for environments where dedicated graphics hardware is unavailable or unsuitable. It acts as a drop-in replacement for Vulkan drivers, allowing existing applications to run seamlessly by redirecting API calls...
    Downloads: 137 This Week
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  • 3
    TerraForge3D

    TerraForge3D

    3D Procedural Modelling and Procedural Texturing Tool in OpenGL/C++

    What can this do? Generte 3D Terrain Procedrally Export Terrain mesh as OBJ You can write and test your own shaders An Inbuilt IDE for shaders Test under different lighting A 3D viewer A Node based as well as Layer based workflow Save the project(custom .terr3d files) Hieght map visualizer in node editor Wireframe mode Custom Lighiting Customizable Geometry Shaders included in rendering pipeline Skyboxes Multithreded Mesh Generation Expected Goals for Version 3 Add a lot more...
    Downloads: 7 This Week
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  • 4
    DeepMind Lab

    DeepMind Lab

    A customizable 3D platform for agent-based AI research

    ...If you use DeepMind Lab in your research and would like to cite the DeepMind Lab environment, we suggest you cite the DeepMind Lab paper. To enable compiler optimizations, pass the flag --compilation_mode=opt, or -c opt for short, to each bazel build, bazel test and bazel run command. The flag is omitted from the examples here for brevity, but it should be used for real training and evaluation where performance matters. DeepMind Lab ships with an example random agent in python/random_agent.py which can be used as a starting point for implementing a learning agent.
    Downloads: 0 This Week
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  • 5

    viewpix

    A Landsat 8 scene viewer

    ...A 30m resolution gray scale scene is generated by Viewpix and is presented as band 12. Each Landsat 8 scene is roughly 190 X 180 kilometers. Viewpix was originally written as a simple platform to test GPU software on low end computer systems. This is the "lite" version of Viewpix as it has no cuda filters installed. Viewpix is written in C. It is tested on Ubuntu and Centos. It should work with most current Linux distributions. Viewpix runs efficiently on computers with modest CPU's such as low power mini-ITX boards. It is known to work nicely on Intel NUC, AMD A6 SOC , and NVIDIA TX2. ...
    Downloads: 0 This Week
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  • 6
    OpenGLChecker

    OpenGLChecker

    Utility application to obtain data about your OpenGL implementation.

    OpenGLChecker is a fast and smooth program that retrieves relevant information about your OpenGL implementation. It can also test your computer's performance with fully scripted benchmarks. This allows you to write your own benchmark scripts for testing your OpenGL performance.
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    Downloads: 24 This Week
    Last Update:
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  • 7

    babymandelbrot

    Mandelbrot browser built with Baby X

    Explore the Mandelbrot set with Baby X. Really just a test of Baby X's graphics handling capabilities. Now ported to Windows as well as Linux, using Baby X's cross-platform capabilities.
    Downloads: 0 This Week
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  • 8
    Adaptive and Generic Accelerated Segment Test (AGAST): a highly efficient corner detector based on the same corner test as FAST. For a thread-safe C++ implementation please refer to http://sourceforge.net/projects/agastpp/
    Downloads: 0 This Week
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  • 9
    A small SDL application using OpenGL to test the compatability of Shader Model 3 on nVidia GTX 470
    Downloads: 0 This Week
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  • 10
    Test environment of Video for Linux API based Linux kernel drivers.
    Downloads: 0 This Week
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  • 11
    A test suite and benchmark for exact Euclidean distance transform algorithms used in Image Processing and computational geometry. It evaluates the exactness and speed of algorithms for a large number of test cases. Results can be visualized in Scilab.
    Downloads: 0 This Week
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  • 12
    This is a development and test project for integrating the WinTab API into wxWidgets Applications. Maybe a wxWidgets library wrapped around the WinTab API will emerge from this project one day.
    Downloads: 0 This Week
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  • 13
    SpiceX is a simple schematic capture program for graphical interaction with Spice-based electronic simulation cores, i.e., placing components, wires and test points. SpiceX creates NETLISTs and runs simulations directly from the GUI.
    Downloads: 0 This Week
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  • 14
    A program for analyzing "slanted edge test" data, to help determine the resolution (MTF or SFR) of a digital imaging system such as a scanner.
    Downloads: 0 This Week
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  • 15

    cl-jpeg

    JPEG encoder implementation using OpenCL

    This is a research project to test GPU (OpenCL) usability for image compression. Jpeg format is chosen because it is relatively simple and I am familiar with it. 2013-01-22: For now only pixel conversion and DCT transform is done with OpenCL, entropy coding is done with CPU in one thread. Unfortunately this implementation is no match for even one threaded SSE2 jpeg encoder, too much data goes through PCIe. Look at "Debunking the 100X GPU vs. CPU Myth: An Evaluation of Throughput...
    Downloads: 0 This Week
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