Showing 14 open source projects for "surface kernal linux"

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  • 1
    CD
    CD (Canvas Draw) is a platform-independent graphics library. It is implemented in several platforms using native graphics libraries: Windows (GDI) and X-Windows (XLIB). The canvas is an abstract surface that can be a window, an image or a metafile.
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    Downloads: 58 This Week
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  • 2
    AMILab
    amilab is a tool for image processing that includes its own scripting language, and an interface for visualizing 2d/3d images and 3d surfaces. Its main application is medical image processing.
    Downloads: 0 This Week
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  • 3
    Varkon is a very powerful parametric 2D/3D CAD, modeling and application development tool for engineering, design, architecture, etc. It does 2D drafting, 2D and 3D modeling, sculptured surface modeling, and even animations. See our website for details.
    Downloads: 2 This Week
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  • 4
    Megalui

    Megalui

    Megalui: 2D/3D OpenGL & C/C++ Library for Scientific Visualizations

    Megalui supports Immediate-mode OpenGL drawing and GUI widgets based on the GLUI open source project. It is running on Windows & Linux. Features: Simple and powerful 'C' API; 2D/3D Drawing (Onscreen or 2D Plane); 3D Height Map Rendering; Seamless WebCam-Capture via Video-For-Windows API; 2D/3D Text Rendering; Alpha-Blending Drawing of all primitives; Drawing images on-screen and on-surface (plane); Images with Alpha-Blending; 3D Object/Surface Picking By using 2D screen coordinates; Line, Rectangle, Circle, Ellipse, Rectangle, Polygon, Points drawing primitives; Complex 2D Path drawing including bezier and quad curves; Draw Lines with Arrow Head in 3D; Generate out-of-the-box images using 'uiChessboardImage' or 'uiNamedImage'; Draw 3D text using printf like API; 3D camera path animation For fly-Over Animations; LaTEX-style Mathematical Formula Rendering; Cartoon Shaders; Lights; Multiple Views Rendering
    Downloads: 0 This Week
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  • 5
    MESH is a tool that measures distortion between two discrete surfaces (triangular meshes) using the Hausdorff distance to compute a maximum, mean and root-mean-square errors between two given surfaces. It also displays the error values on the surface.
    Downloads: 0 This Week
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  • 6
    Explore procedural worlds on your GPU. Worlds are defined by GLSL programs that map XYZ coordinates to the distance to the nearest surface. Design your own worlds, modify parameters in realtime and render hires videos of your recorded journey.
    Downloads: 2 This Week
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  • 7
    Quantum Toolkit
    Quantum Mechanical Toolkit And 3D Viewer for C++. Allows Data Visualisation via Images, Surfaces and Volume plots using OpenGL, as well as rapid development Quantum Mechanical Simulations. Uses the Blitz++, VTK Visualisation and Qt Libraries.
    Downloads: 0 This Week
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  • 8
    The SDL_vnc library was created to offer a VNC client library that integrates with SDL (framebuffer is a SDL surface), and where the I/O and processing runs as a thread, so it does not interfere with a traditional "game loop".
    Downloads: 0 This Week
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  • 9
    PyGTS is a python package used to construct, manipulate, and perform computations on triangulated surfaces. It is a hand-crafted and pythonic binding for the GNU Triangulated Surface (GTS) Library. THIS PROJECT IS NOT BEING MAINTAINED.
    Downloads: 0 This Week
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  • 10
    Dynamic surface visualization
    Downloads: 0 This Week
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  • 11
    GTS provides a set of useful functions to deal with 3D surfaces meshed with interconnected triangles including collision detection, multiresolution models, constrained Delaunay triangulations and robust set operations (union, intersection, differences).
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    Downloads: 506 This Week
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  • 12
    Implementation of a topological data structure for representing the boundary (surface) of a 3D solid. A core layer on top of which e.g. CSG operations or 3D model topology fixers can be build. Includes a CSG sample application.
    Downloads: 0 This Week
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  • 13
    This program written in C/C++ will construct a triangluated surface from a set a 3d contour points using the OpenGL API, GLUT and GLUI libraries.
    Downloads: 0 This Week
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  • 14
    Tenebrae is a modification of the quake source that adds stencil shadows and per pixel lights to quake. Stencil shadows allow for realistic shadow effects on every object in the game world. Per pixel lighting allows you to have fine surface details correc
    Downloads: 0 This Week
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