Showing 4 open source projects for "random map generation"

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  • 1
    TerraForge3D

    TerraForge3D

    3D Procedural Modelling and Procedural Texturing Tool in OpenGL/C++

    ...Generte 3D Terrain Procedrally Export Terrain mesh as OBJ You can write and test your own shaders An Inbuilt IDE for shaders Test under different lighting A 3D viewer A Node based as well as Layer based workflow Save the project(custom .terr3d files) Hieght map visualizer in node editor Wireframe mode Custom Lighiting Customizable Geometry Shaders included in rendering pipeline Skyboxes Multithreded Mesh Generation Expected Goals for Version 3 Add a lot more Nodes Export to heightmaps(both PNG and also custom format) Node based procedural texture editing Custom Skyboxes Completely usable 3D procedural modelling and texturing pipeline Fix as many bugs I can find Things that may be added Wren scripting to add custom algotrithms Procedural grass and foliage Fix more bugs!
    Downloads: 15 This Week
    Last Update:
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  • 2
    Random maze (labyrinth) generator.
    Downloads: 0 This Week
    Last Update:
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  • 3
    GPS moving map display with maps generated from US Census data in NAD83 (lat/lon) format. Includes road file generation software, gps daemon, and map display application written in GTK+
    Downloads: 0 This Week
    Last Update:
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  • 4
    Curve Generation eXtreme aims to implement various types of mathematical curves such as Hilbert and Sierpinski curves, as well as random generated plants, using L Systems and OpenGL / Mesa3D for displaying.
    Downloads: 0 This Week
    Last Update:
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