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The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an OpenSource 3D Game Engine / SDK for embedded devices based upon OpenGL ES.
In the past 1996 I developed a powerful plug-in for Lightwave 3D 5.0 to improve the Newtek Meta NURBS modeling system, particularly useful to develop organic meshes. After 12 years I found again the papers where I printed out enterely the original source code.
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Vectronics is a way to share schematics. It makes quick svg images that can be displayed in a browser and reopened and reedited as a schematic. Hyperlinks can also be added to link to data sheets or source code. It is a simple xml based drawing program .
With Ingo Wald's permission, XFRT has been created to provide a free (LGPL), high-performance library that is application source-compatible with the OpenRT api .
Open Source Remote Sensing OSSIM project, pronounced "awesome", will leverage existing algorithms/tools/packages from the open source community in construction of the ultimate Remote Sensing/Image Processing/GIS package. osgPlanet extends OSSIM and Op
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HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
A test suite and benchmark for exact Euclidean distance transform algorithms
used in Image Processing and computational geometry. It evaluates the
exactness and speed of algorithms for a large number of test
cases. Results can be visualized in Scilab.
S2iLib includes Harpia, a visual way of programming image processing algorithms, with a growing selection of OpenCV functions. Harpia is portable, and features capture from video devices in GNU/Linux and MS-Windows, and retrieves a compact OpenCV C-code.
`capture` is a remote capture software currently designed around the Canon PowerShot digital cameras. It can be used interactively from the command-line, wrapped into a script or a GUI.
Converts bitmap file to c/c++ files (usefull for embedded systems with GUI). The color encoding is fully configurable (for example 16bit 5/6/5) and a "preview" bmp file is generated to show how much the picture is altered by the information reduction
G-logo is a 3D graphics software. It has interpreter language processer that it is like LOGO command. It is possible to draw 3DCG by inputting easy command.
It can be used for creating 3D modeling, drawing fractal, creating an animation.
C-ray is a volume raycasting software optimized for Cell Broadband Engine.
It is aimed at achieving interactive volume rendering on a very large volumetric data by taking advantage of all the strong features of the Cell B.E.
Research code for continuous 3D medial modeling targeted towards anatomical objects. Includes an OpenGL viewer and individual and population-based model fitting tools.
Software development in support of restoring MNG/JNG support to Mozilla, and
hosting of MNG/JNG-supporting executable versions of Mozilla and Mozilla-Firebird.
winptpcam - digital camera (compatible with Picture Transfer Protocol) software for getting images to PC on older systems. Currently it is a port of Marius Wolosin's libPTP2 for MinGW and libusb-win32.
A library written in C for lossy image compression. Library libopen/format OPEN supports two methods of compression - discrete cosine transform (used in JPEG) and discrete wavelet transform (used in JPEG2000).