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LainOS is an OpenSource project that seeks to revolutionize the the user experience by bridging the realm between \"Alien Elegance\" and Human Usability, and thus create a truly new and unique interface that is user savvy and beautiful.
MoviePaint is an open source paint program, based on Film Gimp,
targeted <b>specifically</b> toward the image painting and retouching needs
of digital effects and animation studios for use in feature films.
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The aim of this project is to export the xfigure library (.xfig) to provide free stencils/shapes for kivio (.sml) and OpenOffice.org/StarOffice (.sxd,.wmf).
The images (over 900) can be used in the OpenOffice.org`s Gallery.
VisSim is a visual simulator for semi-stationary objects written in C++. The viewer can move around in three dimensional space to view the object from different directions and distances. VisSim uses OpenGL/GLUT and it runs in client-server mode.
gv allows a user to view and navigate through PostScript and PDF documents on an X display by providing a user interface for the ghostscript interpreter. It is based on an older viewer called Ghostview by Tim Thiesen.
moEngine is a 3d game engine. Features include advanced BSP techniques and radiosity. We are looking forward to create a game that uses moEngine.
Our own level editor, called moEd, is also in development.
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The XonX project is used by developers of XFree86 for Darwin and Mac OS X to share and distribute code and information. All of the code developed is committed to the XFree86 Project's CVS server.
Octree-based texture mapping for 3D models as described in the SIGGRAPH 2002 paper "Painting and Rendering On Unparameterized Models" from Thrown Clear Productions (www.thrownclear.com).
A C based, native mode version of the (existing) ComicCollection program (http://comiccollection.sourceforge.net). Designed to be easier to configure, and not to require an SQL backend.
The purpose of SDL_Merlin\\\'s project is creating a framework for graphical applications with the SDL\\\'s portability. SDLmerlin cares about positioning, z-order, messages dispatching and inputs so the programmer that use SDLmerlin can focus about app
A project to dissect the game about the alien menace that has unfortunatly become Abandonware--as well as a really bad arcade game. We are researching X-Com. We can do it, we have the technology to build it bigger, faster, and more slimey.
GPS moving map display with maps generated from US Census data in NAD83 (lat/lon) format. Includes road file generation software, gps daemon, and map display application written in GTK+
The DIPS, \"Digital Image Processing with Sound\", is the set of Max objects that handles the real-time visual image processing events and the OpenGL functions in the jMax GUI programming environment.
grand8 is a rollercoaster simulator which offers the following features: a track editor using Bézier curves; realistic physical mouvements ; several camera placements; a 3D view (openGl)
A third-person shooter based upon an '85 anime series called Mospeada. Uses OpenGL for rendering, NL for networking, SDL for graphics initialization MS3D for models, FMOD for (3D) sound, and is programmed in C/C++!