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GIMP Dynamic Text is a GIMP plug-in that works like the text tool but allows you writing multi-line text and made you able of modifying it later as you want (text/font/font size/color/...).
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Imagine the world of Wolfenstein 3D, one of the most groundbreaking FPS games of all time, modernized, in its own, new engine, running under OpenGL. Welcome to Orpheon.
THIS PROJECT HAS MOVED TO A SVG/SMIL PLAYER available ON WWW.ATOSC.ORG (glsvg)
libgfxtrans is intended to provide a library for realtime graphic transitions:
usefull to make some kwul transitions between static screens of a slideshow, program a mp3-
W Windows System is a compact-sized and speedy windows system.
It is currently used in Yopy, the Linux PDA.
Hope with this project that it evolves into one of standard systems for handheld devices.
Foresight is a LGPLed wrapper that currently brings together the Intel IPL, Intel OpenCV, ImageMagick, and the Matrox MIL. The ultimate goal is to provide a standard interface for any number of acquisition and image processing libraries.
A Free General 3D Graphics API for use in 3D Game/Visualization Projects. Fully C++ Class based API, support for OpenGL hardware acceleration and other optimization methods like Octrees. Cube Mapping, Multitexturing and more. Direct loading of (View3DS)
ACTC converts independent triangles into triangle strips or fans. You
can approach a three times geometry speedup on OpenGL and Direct3D
using these primitives.
gAlbum is a digital photo album for GNOME. It aims to closely resemble a physical photo album while taking advantage of the high quality (and large size) of digital photos.
A group of Blender (http://www.blender3d.org) enthusiasts sharing code for expanding the functionality of Blender. As Blender has been bought into Open Sourceness, this ancient utility is now ancient and likely useless.
Utility running on Win32.
Imports vector graphics in EMF format from clipboard.
Saves as binary EMF-file or in a textual description that is intended to be read in again.
gltt is a library that allows you to read and draw TrueType fonts in
any OpenGL application.
It supports bitmapped and anti-aliased font drawing as well as
vectorized and polygonized drawing.