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IIViewer is an application for X, and optionally for the Linux framebuffer device. It allows you to display pictures in a directory as thumbnails. Selected images can then be displayed at full size. It reads BMP, GIF, and JPEG (even without libraries).
A powerful C++ class library for image manipulation
ImageStone is a powerful C++ class library for image manipulation. Its features include load, save, display, transformation, and nearly 100 special image effects. It can be used cross platform (includes Windows, Linux, Mac), and especially under windows it can be used as a DIB wrapper class.
XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
eLectrix is an application to view Portable Document Format (PDF) files. The program is written in the C programming language, using GTK+ for the user interface and poppler for rendering pages.
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L.E.I.C.A. (Long Exposure Internet CAmera) is an application that takes input from your webcam, or v4l2 device, and makes a long-exposure image.
Until now there's only a python binding for this app, soon there will be a C/C++ SDL one
A Port of GMask to Linux, written in pure Xlib. Supports m+/-, fl, q0, xor, rgb, hflip, vflip, hglass, vglass, and win. All the functions are currently mapped to single-key input. Aims to be small and simple. Currently ~1000 lines.
This Minimal OpenGL Utility Library is a library similar to GLUT, only with fewer features! You can write window-system-independent OpenGL programs with even fewer lines of code than GLUT. Initial support for X11 and Win32. Examples.
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3D Engine technology with partial tools developing kit.
What is NanoEngine technology?
NanoEngine technology is the 3D Engine of building 3D world at a subatomic level.
A basic definition: NanoEngine technology is the engineering developer of functional systems at the molecular scale. This covers both current work and concepts that are more advanced.
In its original sense, 'nanotechnology' refers to the projected ability to construct items from the bottom up, using techniques and tools being developed today to make complete, high performance products with using DirectX technology and GPU Geometrics Shaders.
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Gromit-MPX is a multi-pointer GTK3 port of the original Gromit desktop annotation tool. It enables graphical annotations with several pointers at once and is A LOT faster than its predecessor since it uses the XCOMPOSITE extension where available.
AfterStep is a window manager for the Unix X Window System. Originally based on the look and feel of the NeXTStep interface, it has evolved into its own creature with interest expressed by GNUstep, to make AfterStep the window manager of choice for X
Main task of this project is to provide java3d scene loader for Bioware Neverwinter Nights(c) game models. It also covers some utilities built on top of it - animation preview, model optimalization and convertion, skinning preview etc.
Note this project has moved to github: https://github.com/sglass68/paperman
This is a document management program similar to PaperPort in aim. It allows scanning of paper into directories quickly and easily with a thumbnail/desktop view. Maxview decodes .max files and can convert them to PDF.
LdGlite exists to render images of models made out of Lego bricks in a platform
independent manner. It requires the LDRAW brick library and uses OpenGL as
the graphics engine.
Device Independent Virtual Environment - Reconfigurable, Scalable, Extensible. A platform, device, and display independent API for developing 3D virtual environment (VE) applications. DIVERSE is comprised of DTK, DPF, DGL, and DADS.
Ertha is an open source GIS whose main focus is to guarantee easy extensibility and straightforward integration of custom modules. It provides basic geographic rendering and topologic analysis and exposes the main data structures loaded from shapefiles.
Quantum Mechanical Toolkit And 3D Viewer for C++. Allows Data Visualisation via Images, Surfaces and Volume plots using OpenGL, as well as rapid development Quantum Mechanical Simulations. Uses the Blitz++, VTK Visualisation and Qt Libraries.
The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.