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A basic graphics, sound, input and utility library for games and applications, geared towards flexibility, ease of use/prototyping/debugging, portability and performance.
ExGUI is short for Extended Graphical User Interface, and this is because the aim of this project is to increase the speed, usability, flexibility and intuitiveness of the common components of programs that a user may use.
Jade is a flexible, and easy-to-use, environment for composition and performance. For many, Jade makes approaching the complexities of interactive music possible.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
SAgl is a portable Small Antialiased graphics library written in C. It offers lines, circles and besier curves, as well as thick lines and fills. SAgl can be used on top of SDL or with X or any other graphics system.
The Tequila engine is a game engine developed by the mexican game development community. The purpose of the engine is to make a tool that is flexible and intuitive that can be adapted to multiple genres. The goal of the engine is to be learning tool.
PocketFrog is *THE* game library to rapidly write blazing fast games on the Pocket PC platform. It is implemented in C++ with an object oriented design. If your application needs to harness the raw power of your Pocket PC graphics, PocketFrog is for you.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
A general purpose passthrough import graphics filter compatible with Microsoft Word 97 or 2003, allows the ability to paste graphics of potentially any format into a Word document. Compiles with Microsoft Visual C++ 6 or above.
+MF (Extended Media Format) is a new standard formating style/script for images and block text. It is like a mix of JavaScript and CSS to provide animation in a small file.
A distributed system for interactive games. Specifically, RoD is designed with the RPG/Adventure style games in mind but could easily be used for other kinds of interactive games.
A GUI library for SDL2
* I've stopped developing this library, at least for now. Please contact me if you are interested in continuing where I left off.
PBADEV gathers lessons learned making GIMPVS available on Windows platforms and Makes Blender available together with GIMP on Microsoft Windows Platforms. PBADEV aims at providing the highest quality softwares to artists and developers.
Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!