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HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
This project is a suite of plugins to easily integrate Java2D, SVG and JAI capabilities into Eclipse or standalone SWT applications.
Since 2.0.0: use Java2D inside GEF /draw2d!
The Batik and JAI plugins can also be used by other plugins.
Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
LMY image codec and tools for small, 16-bit (or higher) displays on devices with limited resources. Image file size and quality rival GIF, PNG, and JPEG, but decompression is much less complex. Used commercially by Lower Mars. C/C++ and Java/j2ME include
This project is actually several projects made as a 3d graphics graduation project, everything was made with allegro with little or no use of external libraries, everything had to be written from scratch. Featuring Light Maps, Shadows and more.
This project aims to replace the multimedia server application for the Gateway, GoVideo, and NetGear DVD players & set-top devices. The new server software aims to be more organized and support a wider variety of formats than Digital 5's original.
MVIP is the multicast VRML interchange protocol. This protocol allows users to participate in shared virtual worlds. The protocol uses the services of RTP and accesses VRML through EAI.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
The Handwritten project aims to provide software for open distribution of handwritten notes. A rudimentary datastructure containg strokes made by writing devices as for example palm computers, digital pens, etc, is implemented in both Java and C.
TclMagick is a Tcl interface to the ImageMagick library. *NOTE* - it is now officially part of the GraphicsMagick project! Look at the projects home page for more information.
Use map data to plan hikes or explore new areas. Includes 3D maps of terrain rendered in real-time; trace trails across the terrain and get height verses distance profiles; tile together adjacent maps to create seamless map areas. Reads USGS SDTS files.
Primary goal is to develop 4k-demos, that is, demos that somehow fit into four kilobytes. From time to time, 4k-contests will be initiated to push the project contributors' motivation.
nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys
a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.
ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
Openmark will be a Open Source benchmark that will have 32/64 bit options for video rendering tests on X11 as well as HD speed, FSB, etc benchmarks. Also many tools like: temp monitor, speed control, etc.