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Tartan is an OpenGL texture manager library written in C/C++.
It handles loading textures from file, for example from tga and pcx, and making them available to OpenGL.
A 3-D animation program that mimics the look of the movie TRON, and can render static scenes and motion animation.
It is written entirely in C, and uses only the GL, GLU, and GLUT libraries to both draw scenes and provide a simple, easy-to-use UI.
BLIX is a cross-platform set of Python extension modules and Python scripts for Blender (www.blender.org). These scripts add camera calibration, 3Dreconstruction and rigid body orientation to Blender.
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TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable.
TacitPixel is the successor of the TAP and Twisted Pair engines.
the Balls Graphics Library aims to provide all the tools you
need to develop artificial worlds, including a script-driven 3D
modeler, OpenGL-based renderer, physical simulation engine,
and realistic image synthesizer.
OpenLF is a set of tools implementing Light Field Mapping technology developed by Intel.
LFM refers to image-based rendering techniques in computer graphics.
Octree-based texture mapping for 3D models as described in the SIGGRAPH 2002 paper "Painting and Rendering On Unparameterized Models" from Thrown Clear Productions (www.thrownclear.com).
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This is a program to view BvhFiles (a Motion capture format). In a nutshell, it shows 3D animated characters. It uses OpenGL.
Ceci est un programme permettant de lire les fichiers Bvh (un format de motion capture). Il montre des personnages animés en 3D
Project closed ! Please use JOGL. http://jogamp.org OpenGL[tm] for Java[tm], formerly known as GL4Java, supports Java with a native OpenGL mapping. The OS native OpenGL functionality is avaiable from
ACTC converts independent triangles into triangle strips or fans. You
can approach a three times geometry speedup on OpenGL and Direct3D
using these primitives.
A group of Blender (http://www.blender3d.org) enthusiasts sharing code for expanding the functionality of Blender. As Blender has been bought into Open Sourceness, this ancient utility is now ancient and likely useless.
A library to load Wavefront .obj models. It supports loading vertices, textures, normals, faces and material libraries. Much more will be added in the near future.
Multi-projector immersion software for arbitrary projection surfaces, with automatic camera-estimated image deformation, color balance and edge blending. It handles video, images, 3D models, and immersive sound synchronization.