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TactileImage is a simple cross platform 2D-to-3D converter (currently jpeg to stl). It enables a blind person to "see" (to feel by a tip of a finger) the images - when printed on 3D printer. It could also be used for creation of terrain in 3D games
Slynix is (more or less) an object oriented OS (in C) with a new programming enviroment, wich aims to provide simple and consistent access to most features of a modern OS.
The project will provide a Cocoa framework to interface OpenGL in a more OO-fashioned style. It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D
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Make an ORF image from E-P1 look like a E-30 (metadata change) to allow iPhoto to import and work with them. Additional tools to work with Olympus Raw Format can be added
A project to get the HP scanjet 4600/4670 see-through scanner works under linux. There is no release yet, but the code is available through svn. Actually, the backend is unable to scan anything, but the HP4670 is well recognized by Sane/XSane
libdjvu is a DjVu Viewer for Hanlin V3 written in C. It has infinite levels of zoom in/out, window panning around the page, asynchronous page readahead, multicolumn mode and many other features.
A small command-line tool for converting AtariST images (.neo, .pi1, .pi2, .pi3) to gifs (using gd).
Please note that you may find the project "RECOIL" at SF, which supports far more formats.
BMfont OpenGL C implementation. Integrate any TrueType font converted to a bitmap with this lightweight library. Fit to use with AngelCode's BMFont tool.
QMGA is a Qt-based molecular graphics application for visualizing large ensembles of ellipsoids, spherocylinders or spheres. It is conceived for coarse-grained mesoscopic molecular simulation, but can be used for any kind of convex body systems.
Tux's Turtle is a drawing environment for children. It uses geometrically-based "turtle graphics" (well known from Logo) but is completely immediate and programmed using single keypresses (like Delta Drawing). No knowledge of the editor is necessary.
The development of a new immersive interface, with a paradigm shift that uses a third person point of view instead of the common first person view used on nowadays immersive interfaces.
GNUexp is a GNUstep/Cocoa framework and a collection of tools helping you to plan, develop, and administer applications associated with visual psychophysics, experimental psychology and statistical data analysis.
A gathering of state-of-the-art tools for GPU based
image processing. They are the sourcecode for related research articles, and provide the basis for own experimentation.
All are being implemented forNVidia GPUs in Linux, hence the name "nvision" ;)