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FreeImage is a library project for developers who would like to support popular graphics image formats (PNG, JPEG, TIFF, BMP and others). Some highlights are: extremely simple in use, not limited to the local PC (unique FreeImageIO) and Plugin driven!
Developer's Image Library (DevIL) is a cross-platform image library utilizing a simple syntax to load, save, convert, manipulate, filter and display a variety of images with ease.
XIPL is a simple image processing library for Microsoft's XNA Game Studio framework. All image processing routines are coded in HLSL as pixel shaders and executed at amazing speed thanks to the GPU's massive parallel architecture.
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AAImageViewer + AAImageLib is a simple application which can Read and Write all HDI Dune image formats (AAI, BMP, PNG, JPG). It includes a .NET library to read and write AAI image format.
Slideshow with simple user interface and favorite list in C# / .NET. Features: pause slideshow, step back and forward, in-/decrease speed, add picture to favorites, allowes to create a quick list of files e.g. for making paper photos of them.
xcon is a simple xaml to raster conversion tool. This command line application can convert to the following raster formats: bmp, jpg, gif, png, tif and wmp. Run xcon -help for explanation of the syntax. Requires .NET Framework 3.0 or later.
The Horde3D .NET wrapper is a light-weight library, implemented in C# 2.0 for Horde3D, a small open source 3D rendering engine. The intention is to open the simple and intuitive interface of the next-generation engine Horde3D to the .NET community.
BRISC (BRISC Really IS Cool) is 1) a library for Haralick, Gabor and Markov image feature extraction from pulmonary nodule DICOM images and 2) a simple content-based image retrieval (CBIR) system for pulmonary nodule databases (ie. LIDC).
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A XHTML to PDF converter: with this library, you can transform simple XHTML pages to nice and printable PDF files.
This project is based on the excellent webzine article "Pdfizer, a dumb HTML to PDF converter, in C#" written by Jonathan de Halleux.
OOGL is a set of simple C# object wrappers to OpenGL handles. The classes in OOGL are designed as a object oriented utility library to provide some basic 3d graphics services.
These services include WinForms like GUI services and skeletal animation.