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ImAnim is a lightweight animation engine that brings modern motion capabilities to applications built with the Dear ImGui immediate-mode GUI framework. It lets developers add rich, smooth animations to user interface elements with minimal boilerplate, matching the responsive nature of ImGui without introducing heavy external dependencies. Support for a wide range of easing functions, tweens, and keyframe clips gives fine-grained control over value transitions like position, scale, opacity,...
JAFG or Just Another FFmpegGUI is an interface to FFmpeg. JAFG allows conversion of audio to audio file, conversion of video to video files. JAFG allows changing of the Audio Bitrate, Audio Sampling Rate, Audio Channels, Video Codec, Video Bitrate, Video Size, Aspect, Framerate. JAFG also allows converting to DVD, DV, VCD, SVCD and can be pal, ntsc, film.
ImPack is a tool that lets you convert any file that you want into an image and extract that file from the image later.
For example, this allows sharing files over websites that only allow you to upload images.
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Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux.
Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format.
Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
A small .NET-based GUI application that generates HTML files to provide image files in various resolutions (e.g. wallpapers). For hobbyist webmasters who know how to copy files to a server, but not how to set up and configure server-side apps.
Front-end (GUI) for ExifTool to quickly add/edit tags for scanned films.
You can edit exif tags for many image file simultinuously in table.
That dramaticaly improves and simplified the process.
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
OOGL is a set of simple C# object wrappers to OpenGL handles. The classes in OOGL are designed as a object oriented utility library to provide some basic 3d graphics services.
These services include WinForms like GUI services and skeletal animation.
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