With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Try free now
Context for your AI agents
Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
JAFG or Just Another FFmpeg GUI is an interface to FFmpeg. JAFG allows conversion of audio to audio file, conversion of video to video files. JAFG allows changing of the Audio Bitrate, Audio Sampling Rate, Audio Channels, Video Codec, Video Bitrate, Video Size, Aspect, Framerate. JAFG also allows converting to DVD, DV, VCD, SVCD and can be pal, ntsc, film.
A modern media player, wrote in C# & C++. Based on the Iris3D engine.
...This media player uses the ui and video systems to create a simple but effective media player. The video playback code is wrote both in C# and C++.
The video subsystem(namespace Iris3D.Video) uses the latest version of FFMPEG, so it supports a wide range of formats, including audio and audio/video sync.
Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux.
Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format.
Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).