Showing 5 open source projects for "compile"

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  • 1
    Space3d

    Space3d

    C# graphics library used for 3D modeling, built with OpenGL/OpenTK

    ...The hierarchy by reference, built into the component, plays a dual role in modeling three-dimensional space: first, it provides a control over a lifetime of the object cluster; second, it mirrors a subordination of the object coordinate systems. The project libraries are built with Visual Studio, using .NET Framework 4.7.1. To test the graphics capabilities, compile and run the GraphicsTest solution. To test the Space3d Library, compile and run the Space3dTest solution.
    Downloads: 1 This Week
    Last Update:
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  • 2
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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    Downloads: 0 This Week
    Last Update:
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  • 3
    Irrlicht Lime

    Irrlicht Lime

    .NET wrapper for the Irrlicht Engine

    ...It includes bunch of examples and IntelliSense documentation. Lime is not a distinct "engine", it is a wrapper with almost the same architecture witch native Irrlicht Engine has. You do not need to download/compile Irrlicht Engine, wrapper already has it and ready to be used straight from the box.
    Downloads: 0 This Week
    Last Update:
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  • 4
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    ...The developer is free to combine TXna features and standard Xna techniques without any limitations. Please use the svn checkout or update feature to get the latest source and compile from source. The engine is not released frequently but only after major source updates. Chances are that by downloading a release you will get a rather old copy.
    Downloads: 2 This Week
    Last Update:
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  • 5
    FX Batch Compiler
    This Windows application supports compilation of FX effect files and HLSL shader files using fxc command line compiler included in DirectX SDK. You can compile many files at time or one file with different settings.
    Downloads: 3 This Week
    Last Update:
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