Showing 8 open source projects for "code framework"

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  • 1
    OpenChords

    OpenChords

    A digital songbook for guitarists and other musicians

    ...If you wished you could just change the key of the song in the middle of a live performance... you have come to the right place. If you find any bugs or have some suggestions, feel free to email me at open.chords.app@gmail.com. If you would like the source code it has moved to github. you can access it on https://github.com/wolfyreload/OpenChords Please note that this application requires Microsoft .Net framework 4.8.1.
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    Downloads: 4 This Week
    Last Update:
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  • 2
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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    Downloads: 8 This Week
    Last Update:
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  • 3
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 3 This Week
    Last Update:
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  • 4
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    UPDATE 2014-06-01: As there are still lots of weekly downloads I need to clarify the TXna status. The Xna 3.1 based version is no longer developed, there are no commits for over two years. Instead a port to MonoGame is in progress. Please use the TXnaGE from the \branches\monogame folder! The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development! Titanium Xna Game Engine is a Xna...
    Downloads: 0 This Week
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  • 5
    Gimp# is a C# wrapper around the GIMP API. It also offers a plug-in framework. This enables users to quickly write new GIMP plug-ins using .NET or Mono.
    Downloads: 0 This Week
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  • 6
    A multimedia framework written in C# that wraps most of the DirectShow API and includes several useful Windows Forms controls. It differs from DirectShowLib in that MediaFramework tries to take the burden of COM interop off the developer.
    Downloads: 7 This Week
    Last Update:
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  • 7
    ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
    Downloads: 2 This Week
    Last Update:
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  • 8
    A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
    Downloads: 2 This Week
    Last Update:
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