Showing 9 open source projects for "c memory allocator"

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  • 1
    glTFast for Unity

    glTFast for Unity

    Efficient glTF 3D import / export package for Unity

    glTFast enables use of glTF™ (GL Transmission Format) asset files in Unity. It focuses on speed, memory efficiency, and a small build footprint while also providing 100% glTF 2.0 specification compliance. glTFast supports the full glTF 2.0 specification and many extensions. It works with Universal, High Definition, and Built-In Render Pipelines on all platforms. Move or copy glTF files into your project's Assets folder, similar to other 3D formats. glTFast uses custom shader graphs that you...
    Downloads: 5 This Week
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  • 2
    ImageSharp

    ImageSharp

    A modern, cross-platform, 2D Graphics library for .NET

    ImageSharp carries no native dependencies and can be installed anywhere that supports .NET Standard 2.0+, ImageSharp can be used in device, cloud, and embedded/IoT scenarios. ImageSharp's API is unparalleled for it's ease of use. Designed from the ground up to be flexible and extensible, the library provides API endpoints for common image processing operations and the building blocks to allow for the development of additional operations. Complete support for jpeg, bmp, gif, pbm, png, tga,...
    Downloads: 0 This Week
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  • 3
    Buddhabrot Max

    Buddhabrot Max

    A Buddhabrot generator for large (>20000² px) renderings.

    A escape time orbit fractal renderer written in C#. Consists of two separate programs, one focused on high resolution and high quality rendering ("Buddhabrot Max"), the other focused on realtime exploration / zooming ("Buddhabrot Mag"). Uses multithreading and hardware acceleration. Allows creating of huge renderings (if enough memory is available) and saving files with full 32 bit float dynamic range as OpenEXR files.
    Downloads: 2 This Week
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  • 4
    Skinner

    Skinner

    Special Effects with Skinned Mesh in Unity

    Skinner is a collection of real-time special effects for Unity that use vertices of an animating skinned mesh as emission points. Instead of duplicating mesh data on the CPU, it employs a replacement shader to stream vertex positions into GPU-friendly buffers, conserving memory and CPU cycles. With those GPU-side buffers, Skinner can drive effects like trails, particles, or geometry that react to the underlying skinned animation in sophisticated ways. The approach enables complex, performant...
    Downloads: 0 This Week
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  • 5
    Nikon SDK C# Wrapper

    Nikon SDK C# Wrapper

    An easy-to-use C# wrapper for the Nikon MAID SDK

    This project aims to provide an easy-to-use C# library that wraps the functionality of the native Nikon MAID SDK. The library allows you to control your Nikon DSLR via USB using just a few lines of C#.
    Downloads: 2 This Week
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  • 6
    Importer library to import assets from different common 3D file formats such as Collada, Blend, Obj, X, 3DS, LWO, MD5, MD2, MD3, MDL, MS3D and a lot of other formats. The data is stored in an own in-memory data-format, which can be easily processed. www.open3mod.com/ is a 3D model viewer and exporter based on Assimp that is also Open Source.
    Downloads: 35 This Week
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  • 7
    Extremely simple application to automatically transfer your digital photos from your camera or your memory card reader. It produces a comprehensive date-based directory structure, renames the photos in a unique way and autorotates them.
    Downloads: 0 This Week
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  • 8

    agg-sharp

    A c# 2D Vector Graphics Library - and more.

    Agg-sharp is a c# port of the Anti-Grain Geometry library, written by Maxim Shemanarev in C++. It is an Open Source, 2D vector graphics library. Agg-sharp produces pixel images in memory from vectorial data. We have consolidated all our code onto GitHub. You can find the code at: https://github.com/MatterHackers/agg-sharp. Our new home page will be at http://www.MatterHackers.com.
    Downloads: 0 This Week
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  • 9
    Oct.0 Nikon Z remote control app

    Oct.0 Nikon Z remote control app

    Advanced Remote control and tethering app for Nikon Z ML cameras

    Based on Nikon SDK C# wrapper and EMGU repositories - Oct.0 is a standalone Windows 64bit lightweight app, developed to remotely control select Nikon Z Mirrorless camera bodies by means of wired or wireless controllers attached to a x64 PC. Oct.0 allows for replicating most of the camera body controls (buttons) functions via GUI buttons or keyboard shortcuts, as well as allowing tethering functions such as saving the files to destination folder on a PC, and invoking a remote LiveView session.
    Downloads: 0 This Week
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