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A very simple 2D isometric-engine which was created as basic idea to develop an isometric virtual environment in which some programmed robots autonomously they move trough differents rooms to test they abilities to solving problems in the real enviroment. The engine is in the first stage and it needs to be completed. Totally useless fun project. But feel free to enjoy it and help grow it.
A rudimentary user interface I created as basic idea to develop a 2D adventure game in which the player traveling back and forward through the space-time to avoid the alien invasion on the earth. UI needs to be completed. Totally useless fun project. But feel free to enjoy it and help grow it.
All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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Easy to use Ghostscript IDE.
Allows you to easily edit and view PostScript (multi-page PostScript) files, convert your files between different formats (PDF, PostScript, TIFF, PNG, JPEG, other...), view PDF files.
Please go to http://ghostscriptnet.codeplex.com/ for development files.
...Unlike many accessibility tools, it does not create a terrible overlay window, and it does not consume any extra system resources.
Project is written entirely in C# and can be compiled under free SharpDevelop IDE.
Disabling other tools, that are controlling graphics, may be required. On some configurations, inversion must be triggered twice, before it will work.
Onyx CE (Content Editor) is designed to be an extensible toolkit for creating content (scripts, maps, tilesets, and sprites) for 2D games. It intends to support the formats for the Game Creation Engines ika, Verge, and Sphere.