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A XHTML to PDF converter: with this library, you can transform simple XHTML pages to nice and printable PDF files.
This project is based on the excellent webzine article "Pdfizer, a dumb HTML to PDF converter, in C#" written by Jonathan de Halleux.
OpenGL.NET is an OpenGL-Wrapper implemented in C# for the .NET-Framework. This binding should not be created by hand but by a WrapperGenerator, which is part of this project.
The development takes place unter Linux with Mono.
The goal of this project is to create a terrain/elevation mapping application suitable for the creation of fictional geographic maps of all varieties. Stress will be made on the ease of use of the application, with features to be added later.
Dopostback PhotoEngine is a free-to-use software for manage pictures and Video. I hosted my project on sourceforge in order to share my knowledge with other people and have support to gain a final, stable release.
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The mission of this project is to create a set of library and component for microsoft .net languages and mono languages for multimedia like sound playing video input and directx and opengl facility libraries, and control for create best user interface li
LainOS is an OpenSource project that seeks to revolutionize the the user experience by bridging the realm between \"Alien Elegance\" and Human Usability, and thus create a truly new and unique interface that is user savvy and beautiful.
ATOM3D.NET is a Realtime 3D Game Engine thats inded to support everything needed to create games. A3D.NET will support Graphics through OpenGL and DirectX, Sound, Network, Physics, GUI and more.
A3D.NET is a complete state of art game engine.
A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
An exploration into the techniques of procedural content generation. The aim of the project is to generate a 3D realistic looking bathroom from procedurally generated content.
"planeworks" is a 2d graphics (and more) api written in C++ (with emphasis on platform independence) based on common 3d hardware (utilizing e.g. openGl). Currently the project is in a development phase.
In our plans to develop scientific, three-dimensional model of the cosmos, with its stars, planets, nebula,etc.
According to him, you can move, to walk between different solar system, planets and stars seen
Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build.
Also includes accessory tools for managing builds and ports of your game product.
A Photoshop-like open source pixel-level image processing software. Due to the extremely slow access from my city to sourceforge, this project has been moved to CodePlex.
The goal of this project is to enable World of Warcraft Machinima Creators to create more customized movies, by removing limitions using a Machinima Server and a Machinima GUI Add-on. THIS IS NOT A WOW SERVER EMULATOR.
PRIME (Parallel Reduced Interface Multi-threaded Engine) is a 3D engine whose goal is to provide a significantly minimized API while supporting massive multi-threading to exploit multi-core systems.
Lite Construct is an application for modeling 3D architectural objects. Application provides simple UI functionality for easily creation of buidings and constructions. Using this software you can create, modify and share models.
The visualization framework contains a scene graph to manage 3D objects. Processing of input data is handled by operators. Operators have ports which can be connected, so that the evaluted data is passed from one to the next operator.