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Context for your AI agents
Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
This game is very similar to previous productions like Croc - so it is a 3D TPP Adventure game. Its main goal is to create great gameplay and use all advanced technology that provide new video cards.
Scribam is an application for transcribing and engraving Gregorian Chant. It assists in the initial entry steps, as well as in the final layout and pagination phrase.
A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
dbt Labs empowers data teams to build reliable, governed data pipelines—accelerating analytics and AI initiatives with speed and confidence.
Data teams use dbt to codify business logic and make it accessible to the entire organization—for use in reporting, ML modeling, and operational workflows.
"planeworks" is a 2d graphics (and more) api written in C++ (with emphasis on platform independence) based on common 3d hardware (utilizing e.g. openGl). Currently the project is in a development phase.
Networix is a OpenSource Framework programmed in c# to allow users to script in lua, c# and GLSL in a OpenGL Environment using an object based interface.
An exploration into the techniques of procedural content generation. The aim of the project is to generate a 3D realistic looking bathroom from procedurally generated content.
Cross-platform C# OpenGL .NET Winform Control. waglx allows to use OpenGL on a WinForm Control without knowledge in operating systems OpenGL initializations. The waglx applications can be run from the same binary on any platform using Mono.
.Net implementation of the TIFF and GeoTIFF standards, as described in the formal specifications found in http://partners.adobe.com/public/developer/en/tiff/TIFF6.pdf and http://ltpwww.gsfc.nasa.gov/IAS/handbook/pdfs/geotiff_spec.pdf respectively.
ScienceNET is a opensource library written in C# which aims to provide a self contained clean .NET framework for neural networks, genetic algorithms, optimization, image processing and for other domains of a computational science.
A Photoshop-like opensource pixel-level image processing software. Due to the extremely slow access from my city to sourceforge, this project has been moved to CodePlex.
Peek is an application for viewing image thumbnails and the metadata (exposure information, capture date, location, etc.) associated with the images. Speed in loading the thumbnail images is a primary concern.
OOGL is a set of simple C# object wrappers to OpenGL handles. The classes in OOGL are designed as a object oriented utility library to provide some basic 3d graphics services.
These services include WinForms like GUI services and skeletal animation.
Assists in creating 3d scratch holograms (aka abrasion holograms or chatoyant holograms). They can be created on acrylic or metal sheets using only an adjustable compass as described on Bill Beaty's website: http://www.eskimo.com/~billb/amateur/holo1.htm