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SDLSharp or SDL# is a .Net wrapper library for the SDL graphics library. SDL# includes both direct mapping of functions from the SDL library as well as higher level classes.
LainOS is an OpenSource project that seeks to revolutionize the the user experience by bridging the realm between \"Alien Elegance\" and Human Usability, and thus create a truly new and unique interface that is user savvy and beautiful.
ASPhoto Gallery is a turn-key solution for users who want to create an Online Photo albums. These photo albums can be moderated or unmoderated. This is idea so from one wanting to public class room artwork, or digital camera photos of every day life.
iclect is an image selection utility, that allows you to browse folders containing large numbers of images (e.g. from a digital camera) and to selectively copy images to another folder.
FIEUI is a combination of a utility library and tools, for Managed DirectX 9. It is built on top of Direct3D and written in C#. It provides a high level solution for creation and integration of 2D user interface overlays. UI data files are XML based.
This is a utility written with OpenGL and C# (CsGL) that draws a triangulated surface and applies different effects to them such as radial blur or bump mapping. It can draw parametric surfaces and imported Wavefront OBJ files.
MonoGLo is a Mono C# binding for Open GL (the famous 3D library).
With MonoGLo, you can write and run a stand alone 3D applications in C# with Mono using Open GL, GLU and glut calls.
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Twain.NET is a C# class library providing functionality for using TWAIN image capture functionality in Microsofts .NET Framework including ASP.NET.
This library enables you capturing images from any TWAIN compatible
device even in ASP.NET WebApplication
A Map Server, Viewer & Editor partially implementing the W3 standards for GML & SVG with some extensions to aid in designing and maintaining the PSTN cable networks (and other networks) in city scale.
Didgets is a GPL-licensed object-based drawing framework. It is written in C# for the .NET framework. It is designed to illustrate and exploit the .NET framework.
ATOM3D.NET is a Realtime 3D Game Engine thats inded to support everything needed to create games. A3D.NET will support Graphics through OpenGL and DirectX, Sound, Network, Physics, GUI and more.
A3D.NET is a complete state of art game engine.
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
"planeworks" is a 2d graphics (and more) api written in C++ (with emphasis on platform independence) based on common 3d hardware (utilizing e.g. openGl). Currently the project is in a development phase.
MagicGearEditor3D is a full-featured terrain/out door scene editor for game developer, which can export scene data to other open source 3D engines such as OGRE.