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War Room is a NET 2.0 global domination platform (GDP). It provides a semi-realtime view (updated about every 3 hours) of the earth with a heads up display of current news from around the world.
atman is a develop platform for game or some industrial application, it run on windows and linux both, can use c++,python,c#,openGL,DirectX as program language
VTK.NET Example is a collection of example for the Visualization Toolkit (VTK - http://www.kitware.com). It demonstrate, the basic visualisation algorithm in .NET 2.0 platform and C# programming language.
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The Report.NET library contains classes that generate precise PDF documents. It's written in C# for the .NET platform. ASP.NET can be used to create dynamic PDF-response pages.
A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
MCDX is a free game development library that uses Managed DirectX. MCDX is written in C# and can be used with any .Net language for writing games on the Windows platform.
Please visit the Project Home Page for news, forums and tutorials.
Gaming/multimedia/networking library for the .NET platform, written in C and C#. Provides comprehensive graphical, audio, input, windowing, and networking support. Designed to support Windows, Linux, and Mac OS X via Mono.
Cross-platform C# OpenGL .NET Winform Control. waglx allows to use OpenGL on a WinForm Control without knowledge in operating systems OpenGL initializations. The waglx applications can be run from the same binary on any platform using Mono.
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"planeworks" is a 2d graphics (and more) api written in C++ (with emphasis on platform independence) based on common 3d hardware (utilizing e.g. openGl). Currently the project is in a development phase.
Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build.
Also includes accessory tools for managing builds and ports of your game product.
hostingstar.com.au's open source software.
To be used primarily for dotnetnuke modules, a cross platform backup system, .net (dotnet) user controls, 3d plugins and many other bits and pieces.