Krokus is an application written in C++ and wxWidgets, which helps you to print photos like with many printing software available on windows. It has advanced features like: color management,softproofing, cropping, easy layout control and much more...
A digital animation tool for real-time generation and interpretation of images, video and visual effects, allowing the artist/operator to adjust, on the fly, the parameters of the effects according to his or her own sensibility.
ComicMaster is a cbr/cbz reader for comic archives. ComicMaster is able to open cbr and cbz archives and display image contents. Furthermore it has some abilities to modify existing archives. From version 0062 on the export in pdf format has been added.
Lutrin Digital is a french project maintained by iTrames. Lutrin Digital aims to become an open source multi touch graphical user interface coded in AS3. http://lutrindigital.cc
Pear3DEngine is a modern and modular 3D development framework
Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
The ZFX-Community-Engine is a Realtime-3D-Engine developed by members of the zfx-community, a game- and 3D-realtime-graphic programming board. It also offers a toolbox to develop games like state-machines, scripting and handling user interaction.
D2D Map Editor enables the rapid creation of tile based map grids. It’s easy to learn and can be used by programmers and non-programmers alike. The maps generated can be deployed in games and applications developed in C++, C#, ActionScript and XML.
Wing is a modeling tool used for creating realistic natural landscape efficiently. More specifically, we try to proceduraly generate four key ingredients of nature ---- plants, terrain, water and weather, with simple but powerful user controls.
The aim of this project is to develop a high quality FullScreen DX9/10 overlay for Entropia Universe VU10.0+, Which is designed to be similar to an existing, older, no longer supported one known as 'PEAssistant'.
The Picture Metadata Toolkit (PMT) provides a common object-oriented API to metadata associated with or stored in digital image files. PMT also allows metadata to be read or written in XML. Metadata definitions are expressed through XML Schema.
PyramidWorkshop is an image-compression System based upon the scientific work of John Robinson (inventor of BTPC) about image-compression with adaptive linear predictors and is in average more efficient than PNG/JPEG2000.
BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
Interactive live whiteboard written in C++/Qt for the LAN. Run the binary and it will detect peers on LAN running Graffiti. It was made for fun and learning, with my best friend Abhishek Kumar. Repository: http://github.com/rohityadav/graffiti
Virtuelium is an open-source multi-spectral physically based ray-tracer developed to render the visual appearance of material and to be able to do multi-scaled simulations of light interactions.
Turkish Airborne Simulator is a 3D flight simulation. You can fly above the all earth surface or roam the earth with using mouse like Google Earth. TAsim is based on OpenSceneGraph and VirtualPlanetBuilder.
geWiz X1L was a masters degree project to explore development of a baseline architecture for a game engine in C++. It contains a variety of ideas, but nothing that was fully finished. Not compilable; use only as a resource to learn how not to do things.