Showing 16 open source projects for "visual studio 2008"

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  • 1
    Open3D

    Open3D

    A modern library for 3D data processing

    ...Open3D has been used in a number of published research projects and is actively deployed in the cloud. We welcome contributions from the open-source community. GCC 5.X and later on Linux. XCode 10+ and later on OS X 10.14+. Visual Studio 2019 and later on Windows.
    Downloads: 10 This Week
    Last Update:
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  • 2
    vengi

    vengi

    Free and open source voxel art tools - editor, thumbnailer and format

    This is a collection of voxel tools. It includes a voxel editor with animation support and loading/saving into a lot of voxel volume formats. There are other tools e.g. a thumbnail for your file manager and a command line tool to convert or modify between several voxel formats. Use a voxel editor or to convert your voxel models into an obj or ply file. If you came here as a developer, make sure to check out the dependencies and set up your development environment. The build scripts are...
    Downloads: 1 This Week
    Last Update:
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  • 3
    Wicked Engine

    Wicked Engine

    3D engine with modern graphics

    ...Use this as a C++ framework for your graphics projects, a standalone 3D editor, LUA scripting or just for learning. To build Wicked Engine for Windows (10 or later), use the latest version of Visual Studio and the provided WickedEngine.sln solution file. By simply pressing F5, the Editor application will be built. There are other example projects that you can build as well within the solution. If you want to develop a C++ application that uses Wicked Engine, you can build the WickedEngine static library project for the appropriate platform, such as WickedEngine_Windows, and link against it. ...
    Downloads: 1 This Week
    Last Update:
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  • 4
    UE Viewer

    UE Viewer

    Viewer and exporter for Unreal Engine 1-4 assets

    ...Please note that the "official" project's name is "UE Viewer", and a short unofficial name of the project is "model" (it was left from the older name "Unreal MODEL viewer"). UE Viewer is a viewer for visual resources of games made with Unreal engine. Currently, all engine versions (from 1 to 4) are supported. We are using our own build system to compile UE Viewer. You may find a Perl script in Tools/genmake. This script generates makefiles from some human-friendly project format. After that you may build generated makefile using 'nmake' for Visual Studio or 'make' for gcc.
    Downloads: 76 This Week
    Last Update:
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  • 5
    Irrlicht Lime

    Irrlicht Lime

    .NET wrapper for the Irrlicht Engine

    ...It wraps most of API available in native library, easily allowing you to use 2D/3D graphics in your app, written in C#, VB.NET or other .NET language. Currently Lime is being develop under Visual Studio 2010 with .NET Framework 4.0. It includes bunch of examples and IntelliSense documentation. Lime is not a distinct "engine", it is a wrapper with almost the same architecture witch native Irrlicht Engine has. You do not need to download/compile Irrlicht Engine, wrapper already has it and ready to be used straight from the box.
    Downloads: 0 This Week
    Last Update:
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  • 6

    ProjectSpace(ESIEE)

    A 3D application in which you can move around in space

    This project comes with a Visual Studio solution
    Downloads: 0 This Week
    Last Update:
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  • 7

    mesh_viewer_v2

    A simple mesh editor

    This project comes with a Visual Studio solution
    Downloads: 0 This Week
    Last Update:
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  • 8

    Cairo Solution for Visual Studio 2012

    Solution and project files for compiling pixman/cairo with VS2012

    Solution and project files for compiling pixman/cairo with Visual Studio 2012 without the need of msys, cygwin or mozilla build tools. Only the pixman/cairo source is needed. The projects compile pixman/cairo into static libraries without additional dependencies, but are easy to modify if you need PDF, SVG or PNG support (in which case you will have to supply libpng and zlib.) No source files from the original projects are included, but will work as-is if you follow the instructions in the readme file. ...
    Downloads: 2 This Week
    Last Update:
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  • 9
    CAPCOM's Street Fighter 4 character models C++ viewer. Uses DirectX9 and pure Win32 API. Animation code courtesy of revelation @ Xentax board. Original mxtk win32 layer by chUmbaLum sOft
    Downloads: 15 This Week
    Last Update:
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  • 10

    GLEXT - Win32 OpenGL Extension API

    Win32 OpenGL Extension API

    GLEXT is a Win32 DLL with header and linker library, designed using Microsoft Visual Studio 2012. It implements all publicly available OPENGL extensions as static functions, that can be directly called without the danger of running into NULL pointer exceptions. It can be freely used and distributed or modified. And as source is also available, the API can be recompiled with other versions of Visual Studio. And source can also be recompiled with Other C/C++ API for different OSes, with modifications. ...
    Downloads: 5 This Week
    Last Update:
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  • 11
    NativeViewer

    NativeViewer

    Visual Studio C++ OpenCV images visualizer

    ...All Visual Studio .NET versions are supported. However, installation process differs for versions 2012, 2010 and pre-2010. Check the quick start guide for details: https://sourceforge.net/p/nativeviewer/wiki/QuickStartGuide Note that if you have Visual Studio 2012 or later, I recommend using Image Watch extension from Microsoft: https://visualstudiogallery.msdn.microsoft.com/e682d542-7ef3-402c-b857-bbfba714f78d
    Downloads: 0 This Week
    Last Update:
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  • 12
    Toolbar Editor
    A toolbar editor for Visual Studio. It can modify, add and create buttons, images and all that is needed for a toolbar.
    Downloads: 1 This Week
    Last Update:
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  • 13
    Image Converter
    The utility can convert several common image format into other format(i.e.: *.jpg, *.png, *.gif, *.bmp, *.tif ). Support multi-file batch processing, or a single file processing. It's simple and straightforward. Build environment: Visual Studio 2010
    Downloads: 0 This Week
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  • 14
    Arkanoid 3D
    This is a simple 3D OpenGL based reimplementation of the classic Arkanoid game, it was entirely developed with C++ using Visual Studio .NET 2005 with my own OpenGL SDK based on the NeHe's SDK. This project is a work in progress and needs your help!!
    Downloads: 1 This Week
    Last Update:
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  • 15
    This is a personal DICOM files Viewer for MS Windows with simple GUI interface. This program is based on DCMTK Library. The development tool is Microsoft Visual Studio 2005.
    Downloads: 0 This Week
    Last Update:
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  • 16
    RealShader is a Real Time Shader Designer Integrated Into Visual Studio
    Downloads: 0 This Week
    Last Update:
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