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Equalizer is the standard middleware to create parallel OpenGL-based applications. Please visit https://github.com/Eyescale for current development information.
EZPhysics API library integrates rigid-body physics pretty graphics. Rigg up skeletal meshes and virtualreality scenes with simulated joints, mass and collision info. Combines ODE, Ogre3D, wxWidgets. Aspires to become a real-time robot simulator.
VR Juggler is a virtual platform for virtualreality application development created at the VirtualReality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
Ve3D Avenger is a VRML/Open Inventor 3D model viewer and world navigator. It's a scene composition program and an animated sequence creator that supports active stereo display. It is a fork of the Ve3D project that uses Qt3 for its GUI.
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The MXRToolkit consists of a library of routines to help with all aspects of building mixed reality applications. As an application of MXRToolkit, 3DLive can be used for capturing live 3dvirtual viewpoint and putting live humans in mixed reality.
vrNav2 is an easy-to-use 3D scene navigation program for viewing and navigating 3D models in a virtualreality environment. It runs under Windows and Linux, on Linux tiled displays and on the Mac. It works with both architectural scientific models.
VRVis is a programmer's toolkit for rapid development of VirtualReality applications in the field of geospatial data visualization. It is based on VR Juggler and the Geospatial Data Abstraction Library (GDAL).