Showing 22 open source projects for "time code"

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  • 1
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    ...To simplify development, PCL is split into a series of smaller code libraries, that can be compiled separately. This modularity is important for distributing PCL on platforms with reduced computational or size constraints.
    Downloads: 15 This Week
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  • 2

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel SSE/SSE2/SSE4 and AVX/AVX2/AVX-512 (32/64-bit x86 ISAs), ARMv7 NEON/NEONv2, ARMv8 AArch32 and AArch64 NEON, SVE (32/64-bit ARM ISAs), MIPS 32/64-bit r5/r6 MSA and POWER 32/64-bit VMX/VSX (little/big-endian ISAs) are mostly implemented (/w horizontal reductions) although scalar improvements, wider SIMD vectors with zeroing/merging predicates in 3/4-operand instructions are planned as extensions to current 2/3-operand SPMD-driven vertical SIMD ISA. ...
    Downloads: 0 This Week
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  • 3
    HARFANG 3D engine

    HARFANG 3D engine

    HARFANG 3D source code public repository

    HARFANG 3D builds real-time 3D tools for industry professionals. Its software suite is tailored to developers, designers and engineers aiming to efficiently and seamlessly develop, implement & deploy 3D solutions (HMI, VR/AR, simulation, interactive 3D), regardless of development language or platform constraints. HARFANG Studio is the ideal 3D editor for creating real-time scenes & animations that match your design vision. It can manage the entire 3D graphics production workflow in a simple...
    Downloads: 4 This Week
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  • 4
    Bonzomatic

    Bonzomatic

    Live shader coding tool and Shader Showdown workhorse

    Bonzomatic is a live shader coding tool widely used in shader coding competitions and live performances. It provides a platform for writing and visualizing shaders in real-time, enabling artists and developers to create captivating visual effects on the fly. Bonzomatic supports various shading languages and platforms, making it a versatile tool for both learning and showcasing shader programming skills.
    Downloads: 7 This Week
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  • 5
    GXSM

    GXSM

    Scanning Probe Microscopy Controller and Data Visualization Software

    GXSM -- Gnome X Scanning Microscopy: A multi-channel image and vector-probe data acquisition and visualization system designed for SPM techniques (STM,AFM..), but also SPA-LEED/LEED/LEEM data analysis. A plug-in interface allows any user add-on data-processing and special hardware and instrument support. Latest: NC-AFM and related explorative methods as SQDM can be configured. High-Speed external PAC-PLL hardware option with digital DSP link. Based on several hardware options it supports...
    Downloads: 4 This Week
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  • 6
    shiftpicdate-gui

    shiftpicdate-gui

    Shift the exif tag date time.

    Shift the EXIF date/time using the Exiv2 library for Linux or the WIC API for windows, with Qt interface. Binaries were built with MSVC++ 14.2 and Qt 5.15.0 (64 bits). See https://github.com/a-lemonnier/shiftpicdate-gui : code and additional infos.
    Downloads: 1 This Week
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  • 7
    GLMixer

    GLMixer

    Graphic Live Mixer

    GLMixer performs real time graphical blending of several movie clips and of computer generated graphics. Drop video files in the mixing workspace and place them in a circular area to change their opacity ; if you selects two videos, moving them together performs a fading transition. This principle generalizes to a large number of videos. Direct interaction with the video allows to be fast and reactive, and to move and deform them on screen.
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    Downloads: 131 This Week
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  • 8
    KABOOM! in 180 lines of bare C++

    KABOOM! in 180 lines of bare C++

    A brief computer graphics / rendering course

    ...The codebase is small enough to be fully understood in a short time, making it ideal for students and developers new to graphics programming. It is often used in teaching environments to illustrate core rendering concepts in a practical way. Overall, tinykaboom is a minimalist yet powerful introduction to ray tracing and 3D rendering principles.
    Downloads: 0 This Week
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  • 9
    Guetzli

    Guetzli

    Perceptual JPEG encoder

    Guetzli is a JPEG encoder that aims for excellent compression density at high visual quality. Guetzli-generated images are typically 20-30% smaller than images of equivalent quality generated by libjpeg. Guetzli generates only sequential (nonprogressive) JPEGs due to faster decompression speeds they offer. Get a copy of the source code, either by cloning this repository, or by downloading an archive and unpacking it. Install libpng. If using your operating system package manager, install...
    Downloads: 0 This Week
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  • 10

    Geometrical Simulator

    Virtual Simulator for Dynamical Systems

    Geometrical Simulator is basically a graphical user interface to visualize geometrically the evolution of abstract dynamical systems of particles along the virtual time.
    Downloads: 0 This Week
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  • 11

    doom 3 pollymitts graphic mod

    graphic mod showcase

    this mod changes all kinds of the effects in the game the shadows colors dynamic lighting physics and more it runs of the eiion tech 1 graphic engine and it runs off multi types off tech okay the 1st thing you need to do is download the mod onto your desktop then find your doom 3 game directory and drag the zip up mod into your main doom 3 directory and right click and choose to extract here and that's it remember that you need winrar for this to extract it into you doom 3 directory NOTE this mod does not show up in the mod selection menu in doom 3 menus it auto loads from real time code so no need to load it and NOTE set your graphics as high as you can go because this mod uses all the graphic card power to deliver a nice experience and NOTE the better the graphics card the better the graphic results for this mod will be thanks for the support !@
    Downloads: 0 This Week
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  • 12
    Displays four-dimensional objects and functions by projecting them into three-dimensional space. Viewpoint transformations and parameter changes are displayed in real time. THE PROJECT'S CODE BASE HAS BEEN MOVED TO GITHUB: https://github.com/lene/HyperspaceExplorer The Git repository on SourceForge will be kept in sync with GitHub at least for the time being, but for the latest commits you should check the GitHub Project. If you want to report a bug or a feature request, please use the GitHub issue tracker at https://github.com/lene/HyperspaceExplorer/issues
    Downloads: 0 This Week
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  • 13
    AntTweakBar

    AntTweakBar

    C/C++ library to add light and intuitive GUI to OpenGL and DX programs

    ...Examples of integration with GLFW, SDL, GLUT, SFML and DirectX are provided. The AntTweakBar library mainly targets graphical applications that need a quick way to tune parameters (even in fullscreen mode) and see the result in real-time like 3D demos, games, prototypes, inline editors, debug facilities of weightier graphical applications, etc. The project is not maintained anymore but feel free to download and modify the source code to fit your needs or fix issues.
    Downloads: 18 This Week
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  • 14

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    ...When selecting a suitable LBP implementation platform, the specific application and its requirements in terms of performance, size, energy efficiency, cost and developing time has to be carefully considered. This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several platforms: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. ...
    Downloads: 0 This Week
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  • 15
    Patternshop

    Patternshop

    Tool to create textures for fabric & textile design

    ...It functions in a simple and intuitive way. Import your images into the software and they will repeat instantaneously, adjust proportions, while you arrange them and work in real time. Preview your work in real time, export a high definition matched image, with the texture and desired dimensions. The source code has been migrated to Github: https://github.com/patternshop
    Downloads: 12 This Week
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  • 16
    eXtended Screenshot (xscreenshot)
    This is a nice Windows and Linux screenshot tool for make, edit, share and exchange screenshots between people via the internet. This tool oriented for QA testers, programmers, designers, sales managers, support centers and other people.
    Downloads: 1 This Week
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  • 17
    LibNebular is C++ Linux library for uniform image file manipulation as String key-value pairs (with sometimes BLOB values) where different file types are intruduced through DL (".so") libraries. Includes BMP and JPEG plugins. Can easily be ported.
    Downloads: 0 This Week
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  • 18
    The BLEU project was created with C++, OGRE, RBGUI, and OIS. Obviously the code structure is not the most ideal imaginable, but I was hard pressed for time when I wrote it. If I were to write it today, it would be completely different. As you can see in my GPE documentation, I no longer use the friend keyword quite so liberally (In fact, haven't used it once in GPE). The naming convention I have used is a bit wonky as well.
    Downloads: 0 This Week
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  • 19
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
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  • 20
    Converts bitmap file to c/c++ files (usefull for embedded systems with GUI). The color encoding is fully configurable (for example 16bit 5/6/5) and a "preview" bmp file is generated to show how much the picture is altered by the information reduction
    Downloads: 5 This Week
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  • 21
    SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
    Downloads: 8 This Week
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  • 22

    Lfant

    A small Game Engine project.

    Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this system is that most of the time you won't have super specific entities, only child or grandchild classes, but have many components that can be added, removed, or even swapped between Entities, at runtime. ...
    Downloads: 0 This Week
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