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Build Agents and Models on One Platform
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
xBRZ: "Scale by rules" - high quality image upscaling filter by Zenju
xBRZ is a high-quality image upscaling filter for creating beautiful HD representations from low-resolution images.
Reference implementations for common emulators can be found in the download section:
● DOSBox
● ePSXe
● HqMAME
● ScummVM
● Snes9x
● Kega Fusion
http://sourceforge.net/projects/xbrz/files/
Test the xBRZ scaler with your own images and compare against other scalers with the "Scaler Test"...
Pvnc is a portable VNC package. It can be built with extensions (e.g. open GL). It is tested with FC-6 and FC-8 and should work with other Linux distributions such as Ubuntu.
MacGLide is a shared library for Apple Macintosh computers that emulates 3Dfx Voodoo Graphics hardware. It makes it possible to run games originally made for 3Dfx/Glide without the hardware by translating Glide-function calls to OpenGL.
This program will open and display images saved in HGR format. Also supports DHGR in two popular formats: BeagleGraphics and DazzleDraw. It will save as PICT and allow batch conversions.
OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.
The CVS code moved to https://github.com/fcbarros/openglide.
OpenGL to ES realtime translator with extra profiling and debugging capabilities. It translates OpenGL calls into OpenGL ES and forwards them to the underlying OpenGL ES implementation DLL. Can also wrap on the standard OpenGL impl with ES simulation.