Showing 9 open source projects for "super"

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  • 1
    Waifu2x-Extension-GUI

    Waifu2x-Extension-GUI

    Photo/Video/GIF enlargement using machine learning

    Image & GIF & Video Super-Resolution using Deep Convolutional Neural Networks. Built-in image processing algorithm: Waifu2x / SRMD / RealSR / Anime4K / ACNet Built-in image processing engine: Waifu2x-caffe / Waifu2x-converter / Waifu2x-ncnn-vulkan / SRMD-ncnn-vulkan / RealSR-ncnn-vulkan / Anime4KCPP Github: https://github.com/AaronFeng753/Waifu2x-Extension-GUI
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    Downloads: 626 This Week
    Last Update:
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  • 2
    MagicPhotos

    MagicPhotos

    Apply photo effects while keeping chosen details untouched

    MagicPhotos lets you quickly and easily give photos a dramatic look by applying different effects while keeping your chosen details untouched. This draws the viewer's attention to the individual image details, creating striking images. With its intuitive and responsive user interface, MagicPhotos is super easy and fun to use. You simply use your finger as a brush to apply effects to certain regions of your image or bring back original image. Photo editor supports multiple effects (Decolorize (Color Splash), Recolor, Sketch, Cartoon and so on) and Photo Retouch mode that lets you remove small flaws and unwanted content (watermarks, people, text, power lines as well as other unwanted objects) from your photos, as well as apply controlled blur to selected details of photo you would like to hide (license plates, human faces and so on). ...
    Downloads: 0 This Week
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  • 3
    Racing Game written using C/C++, OpenGL, DirectX for the PC. Developed by 5 students as part of a ~3 month school project. Renderer, AI, Physics, sound and related sub-systems are all built from the ground up.
    Downloads: 0 This Week
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  • 4
    This a ray tracer produced from scratch in C++. Objects supported: Sphere, Plane, Cube, Cylinder. Enhancements included: Phong Shading, Reflection, Shadows, Refraction, Texture Mapping, and Super Sampling.
    Downloads: 0 This Week
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  • 5
    MultiSmash is a cross-platform 3D multiplayer fighting game written C++, using the Crystal Space 3D engine. Gameplay is similar to the popular Nintendo(R) title Super Smash Bros. but with an original twist.
    Downloads: 0 This Week
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  • 6
    ******************** NEW PROJECT WEBSITE *********************** * visit: https://developer.berlios.de/projects/bos-ssracer/ * ************************************************************** Racing Game written using C/
    Downloads: 0 This Week
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  • 7
    Do you think the Allegro blenders are too slow? Do you want to do special effects in 15/16/32-bpp but can't? Then FBlend is for you! FBlend is a series of super-fast color blenders for Allegro. FBlend is anywhere from 4 to 13 times faster than Allegro,
    Downloads: 0 This Week
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  • 8
    A 2D side-scolling cross between Super Mario Bros. and Moby Dick. And yes, there are aliens.
    Downloads: 0 This Week
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  • 9

    Lfant

    A small Game Engine project.

    ...Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this system is that most of the time you won't have super specific entities, only child or grandchild classes, but have many components that can be added, removed, or even swapped between Entities, at runtime. I am also using the Bullet physics engine (with some modifications here and there), a portion of Boost, GLEW, GLFW, GLM, Squirrel (scripting language), and TinyXML2.
    Downloads: 0 This Week
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