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G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs.
As of January 16, 2018, SourceForge is again the home of the active repository for G3D.
Compiler-like generic data scraper and GUI automation tool.
A Java-based visual compiler for GUI recognition and automation. The screens are described in an XML file which contains the definitions of lexemes and the tokens that comprise them. Upon a successful match of a screen, user-defined code is executed. Within the scope of this code, the user is capable of extracting data from the screen, interpreting it, and driving the GUI accordingly.
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
COLLADA Refinery is a GUI-based application for creating content pipelines for 3D assets using modular components called conditioners. Contact a project admin to become a developer!
Set of tools and libs for
managing structured data
in a very flexible way:
Imp./Exp. ASCII, XML, SQL,
PS, Tex/LaTex, RTF
GUI: X-Windows, MS-Windows
Interface to C++, DBs, Perl,
PHP, Java, TCP/IP
LISP-like interpreter
written in C++ using C-LIB
LiveScreen makes it possible to publish GUI screenshots that users can interact with. Unlike other remote desktop solutions, no special client is required. Web browsers can act as clients without employing helper apps, plugins or Java.
A framework for creating javaGUI application by defining GML(Graphics Markup Language) only drag and drop GUI component in CS3 software. After define GML this software can generate source code automatically comply with the framework(View,Modal,Controlle