Showing 20 open source projects for "height map editor"

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  • 1
    TerraForge3D

    TerraForge3D

    3D Procedural Modelling and Procedural Texturing Tool in OpenGL/C++

    ...Generte 3D Terrain Procedrally Export Terrain mesh as OBJ You can write and test your own shaders An Inbuilt IDE for shaders Test under different lighting A 3D viewer A Node based as well as Layer based workflow Save the project(custom .terr3d files) Hieght map visualizer in node editor Wireframe mode Custom Lighiting Customizable Geometry Shaders included in rendering pipeline Skyboxes Multithreded Mesh Generation Expected Goals for Version 3 Add a lot more Nodes Export to heightmaps(both PNG and also custom format) Node based procedural texture editing Custom Skyboxes Completely usable 3D procedural modelling and texturing pipeline Fix as many bugs I can find Things that may be added Wren scripting to add custom algotrithms Procedural grass and foliage Fix more bugs!
    Downloads: 7 This Week
    Last Update:
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  • 2
    PotterDraw

    PotterDraw

    Design your own pottery for 3D printing in full color

    PotterDraw is a free 3D software application for designing and visualizing pottery. It’s useful for creating cylindrical shapes such as pots, flasks, vases, bowls, plates, cups, glasses, goblets, or anything similar. The outer wall of the pot is drawn using a spline, which consists of one or more curved or linear segments. The inner wall is generated automatically. PotterDraw can export files suitable for 3D printing. It can also map synthesized or user-specified textures onto the pot....
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    Downloads: 16 This Week
    Last Update:
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  • 3
    NavitConfigurator

    NavitConfigurator

    Editor for configuring the open source navigation program Navit

    NavitConfigurator is an editor for configuring the open source navigation program Navit. It supports Andoid devices to test the result directly.
    Downloads: 2 This Week
    Last Update:
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  • 4
    Simple Normal Mapper

    Simple Normal Mapper

    Easy creation of normal maps

    Simple Normal Mapper is a normal map editor with which one can easily create normal maps for 2D images. Normal mapping is used, for example, in 2D games to make an illusion of a 3D object. Simple Normal Mapper is fully automatic with some user-controllable parameters. Simple Normal Mapper is written in Qt and C++. The newest source code and releases here: https://github.com/juzzlin/SimpleNormalMapper/releases
    Downloads: 1 This Week
    Last Update:
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  • 5
    STAME - Simple Texture Atlas Map Editor
    STAME [Simple Texture Atlas Map Editor] is a simple program to create texture atlas maps.
    Downloads: 0 This Week
    Last Update:
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  • 6

    Normal Map Compositor

    A program that can be used to generate normal maps from images .

    A program that can be used to generate normal maps from images. Contains several features that can be used to enhance and combine height maps and normal maps.
    Downloads: 0 This Week
    Last Update:
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  • 7

    my3DModelEditor

    Simplified 3D Model Editor, Suitable For Beginners

    Unlike other 3D modeling packages, this 3D Model Editor gives you precise control over texture mapping at the time each three-dimensional object is created. Instead of creating a model and then applying a texture to it, you create the model by drawing it directly on the texture. Textures are embedded in saved model files so there is no problem with models getting separated from their textures.
    Downloads: 1 This Week
    Last Update:
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  • 8
    Megalui

    Megalui

    Megalui: 2D/3D OpenGL & C/C++ Library for Scientific Visualizations

    Megalui supports Immediate-mode OpenGL drawing and GUI widgets based on the GLUI open source project. It is running on Windows & Linux. Features: Simple and powerful 'C' API; 2D/3D Drawing (Onscreen or 2D Plane); 3D Height Map Rendering; Seamless WebCam-Capture via Video-For-Windows API; 2D/3D Text Rendering; Alpha-Blending Drawing of all primitives; Drawing images on-screen and on-surface (plane); Images with Alpha-Blending; 3D Object/Surface Picking By using 2D screen coordinates; Line, Rectangle, Circle, Ellipse, Rectangle, Polygon, Points drawing primitives; Complex 2D Path drawing including bezier and quad curves; Draw Lines with Arrow Head in 3D; Generate out-of-the-box images using 'uiChessboardImage' or 'uiNamedImage'; Draw 3D text using printf like API; 3D camera path animation For fly-Over Animations; LaTEX-style Mathematical Formula Rendering; Cartoon Shaders; Lights; Multiple Views Rendering
    Downloads: 0 This Week
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  • 9
    eXtended Screenshot (xscreenshot)
    This is a nice Windows and Linux screenshot tool for make, edit, share and exchange screenshots between people via the internet. This tool oriented for QA testers, programmers, designers, sales managers, support centers and other people.
    Downloads: 0 This Week
    Last Update:
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  • 10
    D2D Map Editor enables the rapid creation of tile based map grids. It’s easy to learn and can be used by programmers and non-programmers alike. The maps generated can be deployed in games and applications developed in C++, C#, ActionScript and XML.
    Downloads: 1 This Week
    Last Update:
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  • 11
    Praetorians map editor
    A map editor for the PC game Praetorians. Programmed in the C++ programming language and uses the OpenGL computer graphics API.
    Downloads: 0 This Week
    Last Update:
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  • 12
    REAL LANDSCAPE PROJECT is an application for 3d visualization of any part of real world.It is based on OGRE engine and has a DCC tools editor for the creation of the 3D map/scene and GIS features for import elevation files type and run in FPS game view.
    Downloads: 0 This Week
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  • 13
    3D Level Editor for a First Person Shooter Game. OpenGL based preview. Extensible architecture with plugins, and extensions. Visual Object based map creation.
    Downloads: 0 This Week
    Last Update:
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  • 14
    The Frustum Culling technique in a 3D scene works by not rendering hidden objects thus saving processing time. It implements a procedural generated scene with a height map loader where user can move the real camera and the virtual camera.
    Downloads: 0 This Week
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  • 15
    Wooky is a free tile map editor for the creation of tile based games.
    Downloads: 0 This Week
    Last Update:
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  • 16
    The projects to be contained herein, are to be solely for the Open Source community. "Tagelflax" hosts two game editing tools. (1) A 3D Model Editor based on XML called "TagCMA". (2) A 3D Map Editor. Projects are C++/C#/OpenGL based.
    Downloads: 0 This Week
    Last Update:
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  • 17
    OpenMatrix is going to be a universal game engine that will allow for unlimited map sizes, the more servers there are the bigger the map can be. Users will be able to drive fly walk shoot etc all in the same game. There will also be an editor.
    Downloads: 0 This Week
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  • 18
    TheTool is highy customizable map editor(based on QT) which can be extended via LUA scripts. A first implentation is ready and can be published to the public. The editor is the perfect tool who wants to design some 3d games but don't have time to write
    Downloads: 1 This Week
    Last Update:
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  • 19
    Quest is a powerful, cross-platform, 3d map editor for Quake and Quake-based games, supporting among others Quake 1-3, Halflife and Sin.
    Downloads: 0 This Week
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  • 20
    PGL is a C++/MFC/VC6 plot library. It is designed to plot lines, height map, vector fields, etc. Fully OOP. It comes as a DLL that is added to any existing MFC project.
    Downloads: 0 This Week
    Last Update:
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