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Experimental 3D media playback framework and demo applications
Experimental cross-platform 3D media playback framework and a collection of demonstration applications built with Qt 6.11.1.
The project is organized around a reusable Core library and several proof-of-concept frontends showcasing different Qt user interface technologies:
- Qt Widgets
- Qt Quick
- Qt Quick 3D
- Qt Quick 3D XR
Qt Multimedia provides a solid foundation for video decoding and playback control. However, its standard presentation pipeline is primarily focused on monoscopic 2D video output. This project explores how that foundation can be extended to support stereoscopic and panoramic media rendering in both 2D and 3D environments, including desktop and virtual reality use cases.
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...The simulator is optimized for high-performance rendering, achieving thousands of frames per second to enable efficient large-scale training of RL agents. House3D has served as the foundation for several influential research projects such as RoomNav (for concept-based navigation) and Embodied Question Answering (EQA).
Conway's Game of Life is generalized to a continuous domain. OpenGL and GLSL shaders are used for real-time 2D and 3D graphics. Time stepping is done via a real to complex FFT based convolution operation. There are also two deliberately simple test implementations in FreeBasic and Matlab. A 2D version on a sphere shows that it is really not dependent on the underlying grid.
cZUI is a Zoomable User Interface framework, allowing the creation of zoomable interfaces in C++. It uses the scene graph concept, with the possibility of panning and zooming cameras on various parts of the scene. Multiple cameras can be painted on the same window, each with its own painting rectangle.
Multiple demos and a tutorial are available.
Souvenirs transform your all-in-one PC, when not in use, into an intelligent digital photo frame. It combines a smart slideshow designed to remember your good memories, and a concept of desktop designed for short and fast service. For Windows7 only.
Papyrus is a C++ scenegraph (canvas) library that uses cairo/cairomm for drawing operations. This allows papyrus to be used to draw in a Gtk+/Gtkmm widget, or draw to png, pdf and ps surfaces. In concept it is similar to the Gnome canvas or QT canvas.
FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
Image Processing Library is a complete image processing package.
The main features is to support many image formats.
By utilizing Object Oriented Programming concept, many image conversion filters are written in a neat, and clear way.
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Spirits of Runeyard is a new concept of online graphics role playing game.
It's a game placed in a fantasy world between swords and magic, where every player can live a second life or simply enjoy to play a new type of gameplay.