Showing 13 open source projects for "backend"

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  • 1
    Open3D

    Open3D

    A modern library for 3D data processing

    Open3D is an open-source library that supports rapid development of software that deals with 3D data. The Open3D frontend exposes a set of carefully selected data structures and algorithms in both C++ and Python. The backend is highly optimized and is set up for parallelization. Open3D was developed from a clean slate with a small and carefully considered set of dependencies. It can be set up on different platforms and compiled from source with minimal effort. The code is clean, consistently styled, and maintained via a clear code review mechanism. ...
    Downloads: 17 This Week
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  • 2
    Taichi

    Taichi

    Productive, portable, and performant GPU programming in Python

    Taichi is an open-source, embedded DSL within Python designed for high-performance numerical and physical simulations. It uses JIT compilation (via LLVM and its runtime TiRT) to offload compute-heavy code to CPUs, GPUs, mobile devices, and embedded systems. With built-in support for sparse data structures (SNode), automatic differentiation, AOT deployment, and compatibility with CUDA, Vulkan, Metal, and OpenGL ES, it empowers disciplines like simulation, graphics, AI, and robotics
    Downloads: 5 This Week
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  • 3
    DirectX OpenGL Wrapper

    DirectX OpenGL Wrapper

    DirectX 8 to OpenGL wrapper for legacy apps and portability

    DirectX OpenGL Wrapper is a lightweight compatibility layer that translates DirectX 8 API calls into OpenGL and platform-specific rendering commands. It enables legacy DirectX applications and games to run on systems where native DirectX support is limited or unavailable, including alternative platforms and compatibility environments. This project is intended for developers, retro-computing enthusiasts, and compatibility research. It provides a foundation for running legacy graphics...
    Downloads: 20 This Week
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  • 4

    MediaPlayer3D

    Experimental 3D media playback framework and demo applications

    Experimental cross-platform 3D media playback framework and a collection of demonstration applications built with Qt 6.11.1. The project is organized around a reusable Core library and several proof-of-concept frontends showcasing different Qt user interface technologies: - Qt Widgets - Qt Quick - Qt Quick 3D - Qt Quick 3D XR Qt Multimedia provides a solid foundation for video decoding and playback control. However, its standard presentation pipeline is primarily focused on...
    Downloads: 0 This Week
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  • 5
    HyperGUI

    HyperGUI

    A GUI based on libSDL for C++ applications

    HyperGUI is a library of C++ classes and some other parts which can draw and run a GUI for your application. It uses libSDL as its backend for graphical output. This library can be used in both dynamic multimedia (game), and standard (static) applications. The HyperGUI manages it by avoiding screen refreshes as much as possible. In a game or other dynamic multimedia program, the screen (or part of it) is redrawn and refreshed tens of times a second, so there is no need for GUI to ask more refreshes in response of input events; and in a static application each event may change a tiny part of the screen, and only that part needs redrawing. ...
    Downloads: 0 This Week
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  • 6
    Display UI
    A graphical interface to take advantage of screen estate on high definition televisions and digital signage built in C/C++ and GDI coupled with a server built in PHP (Zend Framework) for the administration interface and the system's backend.
    Downloads: 0 This Week
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  • 7
    AggOO is a higher level, cross platform 2D graphics API which resembles GDI+, but uses Anti-Grain Geometry as the rendering backend. Existing GDI+ code can be converted to use AggOO in most cases by simply replacing the namespace. Modified BSD license.
    Downloads: 0 This Week
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  • 8
    PixTagger
    PixTagger is all about finding the lost picture, making sure it stays found. Utility to browse and tag-categorise picture collections, with emphasis on high performance and huge collections . Focuses heavily on performance.
    Downloads: 0 This Week
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  • 9
    Brook+ is a high level C-like language with extensions for stream programming on different compute devices such as CPUs and GPUs. Supports an ATI CAL and x86 CPU backend. Keywords : GPGPU, GPU Computing, HPC
    Downloads: 0 This Week
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    MongoDB Atlas runs apps anywhere

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  • 10
    CanoScan 5200F driver for Sane Backend
    Downloads: 0 This Week
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  • 11
    The sane++ project aims to provide an object-oriented (OO) wrapper around the SANE API, for frontend as well as backend implementers, and demonstrate its feasibility/functionality with several sample programs.
    Downloads: 0 This Week
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  • 12
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 1 This Week
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  • 13
    Vector Graphics Virtual Machine is a library for simple storage and replay of vector graphics operations, much like Windows MetaFiles. This allows 2D drawing with abstraction of both frontend (e.g. SVG) and backend (e.g. Cairo).
    Downloads: 0 This Week
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