Showing 1047 open source projects for "3d linux"

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  • 1
    OGRE-Next 3D

    OGRE-Next 3D

    aka ogre v2 - scene-oriented, flexible 3D C++ engine

    OGRE-Next is the next-generation iteration of the OGRE (Object-Oriented Graphics Rendering Engine), a powerful open-source 3D rendering engine designed for real-time applications, games, simulations, and visualizations. It focuses on high-performance rendering pipelines, especially Vulkan and modern OpenGL, offering tools for photorealistic and stylized rendering. OGRE-Next is modular and flexible, providing a developer-friendly environment with scene management, lighting, shadowing, and...
    Downloads: 1 This Week
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  • 2
    MeshLab

    MeshLab

    The open source mesh processing system

    MeshLab is an open-source, portable, and extensible system for the processing and editing of unstructured large 3D triangular meshes. It is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, inspecting, rendering and converting this kind of meshes. MeshLab is mostly based on the open source C++ mesh processing library VCGlib developed at the Visual Computing Lab of ISTI - CNR. VCG can...
    Downloads: 99 This Week
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  • 3
    Dust3D

    Dust3D

    Dust3D is a cross-platform open-source 3D modeling software

    ...It helps you create a 3D watertight model in seconds. Use it to speed up your character modeling in game making, 3D printing, and so on. Yes, it's free. And it's cross-Platform, no matter you are on Windows, Linux, or MacOS, the same experience you'll get. Give it a try. With Dust3D, you'll see yourself finish a game asset in a blink! Dust3D also supports export your model as FBX and glTF format, so that you can then import the files into software like Unreal Engine, Unity, and Godot for further development.
    Downloads: 9 This Week
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  • 4
    Open3D

    Open3D

    A modern library for 3D data processing

    ...Open3D has been used in a number of published research projects and is actively deployed in the cloud. We welcome contributions from the open-source community. GCC 5.X and later on Linux. XCode 10+ and later on OS X 10.14+. Visual Studio 2019 and later on Windows.
    Downloads: 23 This Week
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  • 5
    Avogadro 2

    Avogadro 2

    Avogadro libraries provide 3D rendering, visualization, and analysis

    AvogadroLibs is the core C++ library behind Avogadro 2, an open-source molecular editor and visualization platform used in chemistry, materials science, and education. It provides the essential tools for constructing, analyzing, and visualizing molecular structures in 2D and 3D. Designed for extensibility, AvogadroLibs supports plugins for quantum chemistry computations, molecular mechanics, and surface rendering. It interfaces with multiple chemistry formats and data sources, making it a...
    Downloads: 32 This Week
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  • 6

    DXVK

    Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

    DXVK is a Vulkan-based translation layer for Direct3D 9 through 11, for use on Linux with Wine. Direct3D is a graphics application programming interface built for Windows and is used for rendering three-dimensional graphics in applications. It is typically useful in applications where performance is vital, such as in three-dimensional games. This project aims to provide support for Direct3D11, feature level 11_1, and Direct3D10, feature level 10_1. Currently however, there are still a few...
    Downloads: 375 This Week
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  • 7
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    The Point Cloud Library (PCL) is a standalone, large scale, open project for 2D/3D image and point cloud processing. PCL is released under the terms of the BSD license, and thus free for commercial and research use. Whether you’ve just discovered PCL or you’re a long time veteran, this page contains links to a set of resources that will help consolidate your knowledge on PCL and 3D processing. An additional Wiki resource for developers is available too.
    Downloads: 17 This Week
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  • 8
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model. Hot reload of files on changes. One default light and one default camera. Interactive commands...
    Downloads: 11 This Week
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  • 9
    Wicked Engine

    Wicked Engine

    3D engine with modern graphics

    Wicked Engine is an open-source 3D engine with modern graphics. Use this as a C++ framework for your graphics projects, a standalone 3D editor, LUA scripting or just for learning. To build Wicked Engine for Windows (10 or later), use the latest version of Visual Studio and the provided WickedEngine.sln solution file. By simply pressing F5, the Editor application will be built. There are other example projects that you can build as well within the solution. If you want to develop a C++...
    Downloads: 3 This Week
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  • 10
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will...
    Downloads: 19 This Week
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  • 11
    glChAoS.P

    glChAoS.P

    3D GPUs Strange Attractors and Hypercomplex Fractals explorer

    glChAoS.P is a GPU-accelerated, real-time graphics project for visualizing complex mathematical fractals, attractors, and particle systems using OpenGL and GLSL. It’s an interactive sandbox for visual experimentation with chaotic systems, combining beautiful visuals with user control via keyboard and GUI. The software includes extensive customization of rendering parameters, camera movement, and output formats, including support for VR and 360-degree panoramic videos. It’s widely used for...
    Downloads: 0 This Week
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  • 12
    SwiftShader

    SwiftShader

    SwiftShader is a high-performance CPU-based implementation

    ...The project supports Windows, Linux, macOS, Android, and ChromeOS, offering broad cross-platform compatibility. SwiftShader’s design emphasizes both performance and compliance, enabling robust software rendering for testing, virtualization, and cloud-based graphics workloads.
    Downloads: 162 This Week
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  • 13
    react-native-filament

    react-native-filament

    A real-time physically based 3D rendering engine for React Native

    react-native-filament is a React Native wrapper for Google's Filament real-time physically-based rendering engine, enabling mobile developers to render high-quality 3D scenes within React Native applications. This library acts as a bridge between JavaScript and the powerful Filament engine through native modules, giving React Native apps access to modern rendering capabilities like PBR materials, image-based lighting, and dynamic shadows. Designed for both iOS and Android, it opens the door...
    Downloads: 0 This Week
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  • 14
    SimpleITK

    SimpleITK

    A layer built on top of the Insight Toolkit (ITK)

    SimpleITK is an image analysis toolkit with a large number of components supporting general filtering operations, image segmentation and registration. It is built on top of the Insight Segmentation and Registration Toolkit ITK with the intent of providing a simplified interface to ITK. SimpleITK itself is written in C++ but is available for a large number of programming languages. Wrapping of the C++ code is accomplished through SWIG, in principle, any language wrapped by SWIG should be...
    Downloads: 0 This Week
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  • 15
    THIS PAGE IS DEPRECATED. Please visit the follow-up: https://sourceforge.net/projects/hundred-days-under-sea/ GLowcean-3D is a modernized open-source 3D ocean life and underwater ambience program for Linux, based on the classic KOcean project by Justin L. Boss. It features animated sea life, improved shader-based water rendering, configurable presets, support for modern 3D assets, and 12 configurable slots for custom 3D scenery objects.
    Downloads: 0 This Week
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  • 16
    OpenUSD

    OpenUSD

    Universal Scene Description

    Universal Scene Description (USD) is an open source framework developed by Pixar Animation Studios for the interchange of 3D graphics data across various digital content creation tools. USD provides a rich and powerful toolset for reading, writing, editing, and rapidly previewing 3D scene data. With many of its features geared towards performance and large-scale collaboration among many artists, USD is ideal for the complexities of the modern pipeline. One such feature is Hydra, a...
    Downloads: 3 This Week
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  • 17
    Habitat-Sim

    Habitat-Sim

    A flexible, high-performance 3D simulator for Embodied AI research

    Habitat-Sim is a high-performance 3D simulator for embodied AI research, designed to run photorealistic indoor environments at thousands of frames per second. It offers GPU-accelerated rendering and a flexible sensor suite—RGB, depth, semantic segmentation, and more—so agents can perceive and act in realistic scenes. The engine is written in C++ with Python bindings and integrates physics, navigation meshes, and shortest-path planners to support tasks like point-goal navigation,...
    Downloads: 0 This Week
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  • 18
    Monster Mash

    Monster Mash

    New Sketch-Based Modeling and Animation Tool

    Monster Mash is a playful, research-grade 2D-to-3D modeling and animation tool that turns quick pen strokes into lively, deformable characters in seconds. You sketch a silhouette and interior strokes to hint at limbs or structure, then “inflate” the drawing into a volumetric, puppet-like mesh that preserves the feel of the original art. The interface favors immediacy: draw, inflate, pose, and record motion directly in the canvas, without manual rigging, weight painting, or complicated asset...
    Downloads: 9 This Week
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  • 19
    FreeCAD

    FreeCAD

    a parametric 3D CAD modeler

    ...The interface is built with Qt. FreeCAD runs exactly the same way on Windows, Mac OSX and Linux platforms.
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    Downloads: 8,627 This Week
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  • 20
    Planeshift: a 3D MMORPG
    PlaneShift is a persistent fantasy multiplayer Role Playing Game (MMORPG) with good 3D graphics. Create your character and live in an ever-changing world. Join us to make PlaneShift THE choice of free MMORPG.
    Downloads: 3 This Week
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  • 21
    The 3D Toolkit provides algorithms and methods to process 3D point clouds. In includes automatic precise registration (6D simultaneous localization and mapping, 6D SLAM) and other tools, e.g., a fast 3D viewer, plane extraction software, etc.
    Downloads: 2 This Week
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  • 22

    Simple 3D Classes

    A simple 3D framework in C++

    A simple 3D framework in C++ that supports OpenGL, OpenAL and GLUT.
    Downloads: 0 This Week
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  • 23
    The GEM 3D engine is a portable, free, open source, easy to use, software development kit which allows you to build high performance 3D graphics applications such as games.
    Downloads: 0 This Week
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  • 24
    Cube 2: Sauerbraten (game engine & FPS)
    3D game engine (more powerful redesign of the Cube engine) and FPS game
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    Downloads: 745 This Week
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  • 25
    A free OpenGL utility toolkit, the open-sourced alternative to the GLUT library.
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    Downloads: 1,186 This Week
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