Showing 158 open source projects for "jade code source"

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  • 1
    SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
    Downloads: 0 This Week
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  • 2
    Barcr is a UPC code reader library and sample application for Nokia Series 60 devices. It is written with Nokia's Series 60 SDK.
    Downloads: 0 This Week
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  • 3
    System for simplifying construction of OGLSL shaders
    Downloads: 0 This Week
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  • 4
    Code 66 - The official www.hoverfiets.nl Pro/Engineer CAD model viewer. Code 66 is a program to show CAD models created by the team of www.hoverfiets.nl (and later possibly any Pro/Engineer user) with Pro/Engineer to the enduser.
    Downloads: 0 This Week
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  • 5
    A framework for creating java GUI application by defining GML(Graphics Markup Language) only drag and drop GUI component in CS3 software. After define GML this software can generate source code automatically comply with the framework(View,Modal,Controlle
    Downloads: 0 This Week
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  • 6
    The goal of this project is the development of a visual code system for camera-equipped mobile phones. It will recognize 2-D visual codes and compute the orientation of the phone relative to the codes. The software will be written in C++ for Symbian OS.
    Downloads: 0 This Week
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  • 7
    Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as Ray Tracing. The programming language is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn ray tracing.
    Downloads: 1 This Week
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  • 8
    OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL. The CVS code moved to https://github.com/fcbarros/openglide.
    Downloads: 12 This Week
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  • 9
    Texco - the textualizer collection - is a program which converts files in binary format (typically images, sounds, 3d models, etc) to a textual description which is easy for a human to read, or to a computer to parse. Very old code (2003, 2004 or so?)
    Downloads: 0 This Week
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  • 10
    IrrLichtRPG is a 3d walk-around game engine being developed with RPG-style play in mind. It is an ENGINE and not an actual game project, meaning it focuses on features and core code that can be used for individual game projects.
    Downloads: 0 This Week
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  • 11
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
    Downloads: 0 This Week
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  • 12
    AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
    Downloads: 0 This Week
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  • 13
    Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
    Downloads: 0 This Week
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  • 14
    Another Ray-Tracing Program. Full impementation from scratch of this well-known algorithm using C++. Thanks to OOP, the code is very simple and not really optimized. I would like it to be a learning basis for the ones interested in ray-tracing.
    Downloads: 0 This Week
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  • 15
    Small KDE utility to display and select characters in the available fonts. Fonts are selectable by name and unicode code page.
    Downloads: 0 This Week
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  • 16
    SmashSuit is an application for PalmOS to control a wearable display embedded in a suit jacket. The project also includes a hardware description and code for the microcontrollers used, including code for interfacing a Siemens mobile phone.
    Downloads: 0 This Week
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  • 17
    The XonX project is used by developers of XFree86 for Darwin and Mac OS X to share and distribute code and information. All of the code developed is committed to the XFree86 Project's CVS server.
    Downloads: 2 This Week
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  • 18
    GameBlade is a set of C++ functions and classes simplifying the most common functions of SDL. GameBlade is treated and used as if it was your own code. It is very small, cleanly written and well documented, including many examples.
    Downloads: 0 This Week
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  • 19
    This project is undergoing re-evaluation (as of 3-21-04) to best serve its original purpose: to provide java-like, yet elegant clarity to Windows Code. With the discovery of similar projects, we aim to simplify and enhance this project greatly.
    Downloads: 0 This Week
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  • 20
    OS X port of the Svlis the GPL Set-theoretic Kernel Geometric Modeler (Kernel) produced by the University of Bath, UK. The source code was released on the 21nd of September 2001 under the GPL by bath Uni.
    Downloads: 0 This Week
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  • 21
    POD is a project designed to produce working distributed model code, and applying that to 3d spaces. At first, this will work with simple cases, working upward to a fully working 3d environment, with interaction.
    Downloads: 0 This Week
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  • 22
    Right now we\'re in a stepping stone stage. We\'re ditching all the Quake 2 code, so we\'re drafting some new specs. For all those that are wondering when it\'s going to be done, just remeber the famous J. Carmack line. \"When it\'s done.\" -junkieboo
    Downloads: 0 This Week
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  • 23
    The Doodle project aims to provide a language to easily describe Origami diagrams and produces a ready-to-print document. Doodle will free creators from diagramming constraints and increase their capability to share their creations.
    Downloads: 0 This Week
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  • 24
    Microsoft Visual C++ 6 code for a 3D renderer for Milkshape 3D objects.
    Downloads: 0 This Week
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  • 25
    jPaint is a program for learning Visual C++ using MFC and is not intended to be used as a full pledge paint program. This software/code is no longer being updated and is only here for Archive purposes.
    Downloads: 0 This Week
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