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PerceptualDiff is an image comparison utility that compares two images using a perceptual metric. That is, it uses a computational model of the human visual system to determine if two images are visually different, so minor changes in pixels are ignored.
A viewer for image sequences, aimed to be a professional tool for viewing animation frames rendered with 2D and 3D editing software. It is cross-platform, fast, supports many image formats and OpenGL rendering.
The SPIN (Spatial Interaction) Framework is a networked system for creating and managing interactive virtual environments. It contains a state server and several clients that provide visualization, layout & editing, management of input devices, etc.
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The osgPhysics is a C++ cross-platform library written for implementing physics simulations on the OpenSceneGraph (OSG). It is designed to be an abstraction system which supports accesses to a variety of physics engines, like ODE, Bullet, etc.
This project aims to create the converter between two graphic formats: well known SVG and experimental AGI (Artist-Geometer Image). For complex contours AGI uses parametric curves of high orders based on Fourier series.
Bogart is a high-level library/optimizing compiler for graphics. It aims to provide high-level abstractions/optimizations, with support for graphics hardware (procedural shaders). LLVM/CUDA/OpenGL are on the roadmap.
ScanTWAIN is an OpenSource TWAIN production quality scanning application based on QT 3.x. ScanTWAIN allows for duplex scanning from automatic document feeder (ADF) based scanners via TWAIN.
This is a 3D Engine written in C++ using DirectX 9. It can be used as a base for those learning about DirectX or extended to make a game. It is distributed as a 3D chess game but can easily be altered to fit different purposes. NOT A COMPLETE GAME!!!
CxImage is a C++ image processing library. It can load, save, display, transform images in a very simple and fast way, with transparency, multiple layers and selections, support for BMP GIF JPG PNG MNG TIF ICO TGA PCX J2K JBG RAS PNM RAW PSD
Antimidges is simple program which allows you to filter all moving objects from photos and keep only the move less objects. It is useful when you want to take a clear photo of architecture, etc. without any people, cars etc. getting in the way.
This is a simple 3D OpenGL based reimplementation of the classic Arkanoid game, it was entirely developed with C++ using Visual Studio .NET 2005 with my own OpenGL SDK based on the NeHe's SDK. This project is a work in progress and needs your help!!
EStereo is a computer vision C++ library for real-time disparity estimation. It computes dense stereo matching from 2 or 3 images as well as 3D scene reconstruction. The library also comes with a GUI-based application (StereoPlus).
A program for luggage/medicine examination tool, which receive rentgen introscope data via Ethernet cable. Uses clean win32 (C++), Direct3D9 to fast draw in 2D captured data.
CSGCAD is a CAD application written in Qt/C++ that renders 3D graphics using a constructive solid geometry engine based on GLSL. This application is still far from completion, help is welcome
Web Geostatistics is an application that allows you to visualize data from various sources in a 3D environment. The main goal is to look nice and to produce simple but effective statistics of any kind of data that has an associated time and location.
Chhobi is a photo organizer aimed at the average home user who wishes to sort photos based on keywords and captions. Information is stored in the image metadata using the IPCT standard making the organization portable over computers and operating systems
[Important] The project moved to GitHub. Please use the following GitHub project page from now on: https://github.com/twain/wia-on-twain
A WIA on TWAIN driver implementation designed to expose all necessary scanner functionality while adhering to the WIA 1.0 and WIA 2.0 specification and achieving compatibility with all WIA compliant applications.
Implement window system for SDL. The idea is to make SDL's GUI easier to make, and to keep design freedom (you give textures to make borders). Restarted from scratch in 2011 and will be moved to another site when 1st usable version come.
This is a simple 3D engine which is currently in development. It works with Assimp for model loading and is based on OpenGL as well as CG for shading programs.
VirtualDub APNG Mod is created to provide Animated PNG support for the popular video editing software VirtualDub. Export module is designed to compress the output files as much as possible. Internal input driver can load APNG files, for more editing.