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This project is the development of a Selection Tool primarely used in ImageJ and possibly in GIMP. It is based in LiveWire and SNAKES methods and will firstly be used in IVUS (intravascular ultra sound) images.
Artridis is an OpenGL application meant to display wavefront objects in a 3D world.
The finality of this project is to be able to take "artistic" snapshot of this world.
Opeke is a program for building objects such as houses or ornaments from bricks of different colors, shapes and sizes. Unlike most 3D editors, Opeke aims to be very simple to use, so it should be suitable for younger users.
zengen is a cross platform 2D graphics library based on SDL. It aims to keep you're code DRY and object oriented by wrapping boilerplate code in easy-to-use classes.
iMEDgine is a software that allows visualization and manipulation of medical 3D image data. The software itself provides the GUI, basic manipulation functionality and interfaces to algorithms as implemented in ITK.
This project aims to create a complete mesh sequence segmentation environment:
a framework to create, test and compare mesh sequence segmentation algorithms. It will also provide building blocks to create these algorithms and a graphical environment.
rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.
VisAmp is a visually controlled mp3 player. It was initially developed during the "Softwarepraktikum" at the Chair for Image Processing and Pattern Recognition of the University of Freiburg, Germany in 2001.
Raytracer written in C++ with antialiasing and procedural textures under terms of LGPL. You can enable specular reflection in primary ray, choose between orthographic and perspective projection, switch between a couple of methods of antialiasing.
YASIC, Yet Another Space Invaders Clone. This remake features a full 3D space environment with interactive camera angles, modern graphics, sound and music. Customizable themes are used to make this game even more exciting. Yasic is written in C++/OpenGL
Earth3D is a program to display the earth as a 3D globe (including heightfields) in real-time. One can zoom until cities become visible. It uses huge datasets that are loaded on demand over the internet. It is possible to embed dynamic data into the view
libPPP is an advanced image compression library. Depending on the content of the image, it uses either PGF (Progressive Graphics File) or PNG (Portable Network Graphics) to compress the image.
A manga viewing application written in C++/Qt. CuteMangaView supports thumbnails, full screen viewing, common archive formats (planned), and manga metadata such as bookmarks and translations (planned).
The Parallel Compositing library enables developers to write scalable 3D graphics applications. The library does sort-last compositing, and works on both clusters and SMP machines. The API aims to be the MPI of parallel compositing.
osgModeling is a modeling library for OpenSceneGraph(OSG), which helps generate parametric curves and surfaces (Bezier, NURBS, etc.), implement polygon technologies (subdivisions, etc.) and do boolean operations based on BSP.
Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
A Windows tool for converting any TrueType font into a format suitable for use on 3D hardware. Template output system. Merging of visually identical characters. Aggressive atlasing. Anisotropic scale to support frame buffers with non-square pixels.