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The Mesh Viewer is an easy to use lightweight application for displaying three dimensional models (triangular meshes) from a variety of file formats. It uses OpenGL to render the models.
Allows screen sharing over email, or through 'conversations' with contacts, so that when a contact receives a screenshot it's automatically displayed with its default image viewer.
Magneticle is a 3D OpenGL physical simulation that applies the Biot-Savart law to charged particles operating inside a magnetic field produced by a current-carrying wire modeled as an arbitrary space curve.
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An image processing application based on a scripting language: now LUA (LIP subproject). Some native function are built-in, and some use other projects (FreeImage and FreeType).
La bibliothèque GLam est une suite de classes C++ exploitant les primitives OpenGL et GLU afin de favoriser la représentation rapide de figures 2D et de solides 3D de formes diverses...
FTGL is a free cross-platform Open Source C++ library that uses Freetype2 to simplify rendering fonts in OpenGL applications. FTGL supports bitmaps, pixmaps, texture maps, outlines, polygon mesh, and extruded polygon rendering modes.
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
PIAF (Prototype Image Applications Fast) is a prototyping tool for helping development of image processing algorithms. Based on a Qt GUI, it can display and process several live video inputs or still images with a plugins based architecture.
The syBR Engine is a multi-platform game engine written using C++. It's aim is to extensively use plugins in order to allow easy implementation of new engine parts (such as various sound API, new GUI widgets...).
XMP PHP Toolkit Extension is a PHP module which include the Adobe XMP Toolkit SDK. The main functions from adobe XMP will be available from PHP as classes and methods. The actual release 2.0 is based on the new Adobe XMP Toolkit SDK 5.1.2.
This is a software for drawing and processing photos and graphics just like Photoshop(C), Paint.NET(C) and GIMP(C). It is based on Qt Framework with C++ program language so it can easily compile and run on Windows, Linux and MacOS platform.
Atar8 Tools is a collection Atari 8-bit related of command line tools for Posix compatible environments:
- Franny is an ATR disk image editor. Supports AtariDOS II disk format (partially) and SpartaDos 2 disk format.
- Yvonne is an Atari picture viewer / converter.
- ZooEY is a cross assembler designed for 6502 processors. Binaries are generated specially for Atari 8-bit systems (AtariDOS II and SpartaDOS X formats supported). This tool is compatible with Quick Assembler, one of most...
Device Independent Virtual Environment - Reconfigurable, Scalable, Extensible. A platform, device, and display independent API for developing 3D virtual environment (VE) applications. DIVERSE is comprised of DTK, DPF, DGL, and DADS.
Virtual Choreographer (VC) is a 3D graphic engine based on an XML language for interactive spatialized scenes. Using the same purposes as X3D, VC is designed to specify complex geometrical scenes. VC focuses on artistic design and multimedia scenes.
Pencil is a cross-platform open-source 2D animation software. Its first aim is to make traditional animations (cel, cartoons, etc). It features bitmap and vector drawing tools, layers, cameras. Animations made with Pencil can be exported as QuickTime.
Brook+ is a high level C-like language with extensions for stream programming on different compute devices such as CPUs and GPUs. Supports an ATI CAL and x86 CPU backend. Keywords : GPGPU, GPU Computing, HPC
Quantum Mechanical Toolkit And 3D Viewer for C++. Allows Data Visualisation via Images, Surfaces and Volume plots using OpenGL, as well as rapid development Quantum Mechanical Simulations. Uses the Blitz++, VTK Visualisation and Qt Libraries.
CHAMP Animation Making Program, as its name suggests, aims to be a usable animation program primarily for GNU/Linux. It's currently being developed only by me (Thomas Clark), and is being written in C++. At the moment, CHAMP is not finished.
Qaquarelle is the opensource Qt4-based graphical editor, whose goal is to provide the native way of painting with emulated traditional instruments, including the full support of tablet input and OpenGL-based processing in GPU.
SteGUI is a graphical front-end to Steghide. It lets users view the images and play the sounds that Steghide allows as cover files, and command the program all with one tool. It also embeds a simple text editor to manage text payload files.