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S2iLib includes Harpia, a visual way of programming image processing algorithms, with a growing selection of OpenCV functions. Harpia is portable, and features capture from video devices in GNU/Linux and MS-Windows, and retrieves a compact OpenCV C-code.
Brook is an ANSI C like general purpose stream programming language and is designed to incorporate the ideas of data parallel computing and arithmetic intensity into a familiar, efficient language. Has OpenMP CPU, OpenGL, DirectX 9 and AMD CTM backends.
Irrlicht .NET CP is a .NET wrapper of the famous Irrlicht rendering engine. It provides a full, entirely cross-platform 3d rendering engine working with any .NET language. Moreover it has an extensions library which adds a lot of features to the engine.
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Schematic3d depicts analog circuits in three dimensional space. Third dimension for circuit element is added based on the voltage. It generates animation for transient simulation. (Values of voltages are taken from PSPICE software).
Create, decorate and print paper models either using built-in definitions or wireframes imported from Blender. A design tool for paper models, it can be used for education, prototyping, or just for fun. Make photo cubes or photo dodecahedra and more.
DirectPython is a C++ extension to the Python programming language which provides access to DirectX (9.0c) API, including Direct3D, DirectSound, DirectShow and DirectInput.
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Converts bitmap file to c/c++ files (usefull for embedded systems with GUI). The color encoding is fully configurable (for example 16bit 5/6/5) and a "preview" bmp file is generated to show how much the picture is altered by the information reduction
KA3D is a scene graph based 3D-engine with a tool-chain for 3dsmax. KA3D is the engine used in 'Making Game Demo' book by Chad Walker, Eric Walker and Jani Kajala, and in several real-life projects on wide range of platforms.
A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
U3D, a brief introduction:
- An innovative Shoot'em-up game in 3D.
- Intuitive control close to the arcade classics.
- Dive and take part in (REALLY) great spaces combats.
pvmfractal is a highly customizable fractal viewing application, that can work interactively as an SDL or Curses app, or in batch mode as a console app. It includes many coloring algorithms, layers, and can use multiple computers for calculation using PV
The Minimalist OpenGL Environment library provides platform independent aid for the very common tasks involved in lightweight OpenGL-based graphics applications.
Software development in support of restoring MNG/JNG support to Mozilla, and
hosting of MNG/JNG-supporting executable versions of Mozilla and Mozilla-Firebird.
callgraph is a project that provides an algorithm for an optimal vertex positioning of any connected graph in 3D, as well as the library and sample application for viewing graphs in 3D.
sql2diagram converts sql scripts to diagrams in the XML format dia, which can be viewed and further maintained with the dia drawing program. It is a good help for the documentation of a database structure. It provides HTML output as well.
The Game Texture Loader is Free Library to faciliate the easy loading of textures and presenting them in a standardised way. It currently supports BMP, JPG, PNG, TGA (compressed and uncompressed) and DDS formats.
pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
This project is a continuation of the existing SkinDoc project. The aim is to create a number of programs aimed to simplify the creation of media player skins. Aimed primarily at Windows Media Player, support for Winamp and others will be added.