8 projects for "vb6 runtime plus" with 2 filters applied:

  • Cloud tools for web scraping and data extraction Icon
    Cloud tools for web scraping and data extraction

    Deploy pre-built tools that crawl websites, extract structured data, and feed your applications. Reliable web data without maintaining scrapers.

    Automate web data collection with cloud tools that handle anti-bot measures, browser rendering, and data transformation out of the box. Extract content from any website, push to vector databases for RAG workflows, or pipe directly into your apps via API. Schedule runs, set up webhooks, and connect to your existing stack. Free tier available, then scale as you need to.
    Explore 10,000+ tools
  • Say goodbye to broken revenue funnels and poor customer experiences Icon
    Say goodbye to broken revenue funnels and poor customer experiences

    Connect and coordinate your data, signals, tools, and people at every step of the customer journey.

    LeanData is a Demand Management solution that supports all go-to-market strategies such as account-based sales development, geo-based territories, and more. LeanData features a visual, intuitive workflow native to Salesforce that enables users to view their entire lead flow in one interface. LeanData allows users to access the drag-and-drop feature to route their leads. LeanData also features an algorithms match that uses multiple fields in Salesforce.
    Learn More
  • 1
    itom

    itom

    itom - an Open Source Measurement, Automation and Evaluation Software

    itom is an open source software suite for operating measurement systems, laboratory automation and data evaluation. One main application of itom is the development and operation of sensor and measurement system for instance in a laboratory environment. Therefore, the software has to be able to communicate with a wide range of different hardware systems, such as cameras or actuators and should provide a diversified and as complete as possible set of evaluation and data processing methods....
    Downloads: 10 This Week
    Last Update:
    See Project
  • 2
    A easy basic in order to make games in 2d style amos for linux and windows The basic it comprises a module runtime, ide examples and games.
    Downloads: 16 This Week
    Last Update:
    See Project
  • 3
    XAMOS

    XAMOS

    Cross-platform reimplementation of AMOS BASIC (runtime)

    XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
    Downloads: 9 This Week
    Last Update:
    See Project
  • 4
    OpenVRML is a cross-platform VRML and X3D browser and C++ runtime library.
    Downloads: 3 This Week
    Last Update:
    See Project
  • Automated RMM Tools | RMM Software Icon
    Automated RMM Tools | RMM Software

    Proactively monitor, manage, and support client networks with ConnectWise Automate

    Out-of-the-box scripts. Around-the-clock monitoring. Unmatched automation capabilities. Start doing more with less and exceed service delivery expectations.
    Learn More
  • 5
    Blend tree animation system runtime written in C++ for Ogre 3D Engine. Video of the editor: http://www.vimeo.com/2007054
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    QFDL is module for Qt 2.x (and higher) witch implemets Force Directed Layout (method for displaying graphs in user-friendly 2D graphics). The construction of the graph in runtime is fully animated (nice to watch).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    PLOT_PSXPS provides a set of graphic functions that allows the generation of PostScript files (and runtime viewing with X) from C/C++ programs. A page can contain points, lines, arcs, ellipses, circles, boxes, text, included EPS files and a lot more.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8

    Lfant

    A small Game Engine project.

    Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next