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Virtual Magnifying Glass is designed for visually-impaired and others who need to magnify a part of the screen. Unlike similar programs it does not open a separate window for the magnification but instead puts a movable magnifying glass on screen.
An easy to use Java program that allows you to digitize data points off of scanned plots, scaled drawings, or orthographic photographs. Includes an automatic digitization feature that can automatically digitize many types of functional data.
G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs.
As of January 16, 2018, SourceForge is again the home of the active repository for G3D.
Lexolights is 3D model viewer focused on photorealistic user experience. To achieve the scene realism, it uses shaders and other latest technologies. It is based on OpenSceneGraph.
Effeckt.css is a showcase and toolkit of high-performance UI transitions and animations for the web. It catalogs common interaction patterns—button states, list reveals, modals, off-canvas menus, and page transitions—implemented with CSS transforms and opacity for smooth, GPU-friendly motion. The project focuses on practical details such as using compositing-friendly properties, keeping DOM structures lean, and providing hooks so JavaScript can toggle classes without micromanaging animation state. Each effect is isolated, documented, and demoed, allowing designers to copy just what they need rather than dragging in a monolithic framework. ...
IVCon-TL can read and write a variety of 3D graphics file formats, converting from one to the other. Supported formats include 3DS, ASE, BYU, DXF, GMOD, HRC, IV, OBJ, OFF, POV, SMF, STL/STLA/STLB, TEC, TRI/TRIA/TRIB, UCD, VLA, WRL/VRML, XGL and more.
GLGraphics is a library for the Processing programming language that offers a number of classes to simplify the handling of OpenGL textures, GLSL shaders and off-screen rendering inside Processing.
Importer library to import assets from different common 3D file formats such as Collada, Blend, Obj, X, 3DS, LWO, MD5, MD2, MD3, MDL, MS3D and a lot of other formats. The data is stored in an own in-memory data-format, which can be easily processed.
www.open3mod.com/ is a 3D model viewer and exporter based on Assimp that is also Open Source.
Enthusiasm is a software framework to be implemented in support to the creation and production of drama-based information presentations. The framework consists of off-line editors and real-time applications.
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GLC_Player is a OpenGL Open Source 3D viewer used to view 3d models (COLLADA, 3DXML, OBJ 3DS STL OFF COFF Format) and to navigate easily in these models.
cZUI is a Zoomable User Interface framework, allowing the creation of zoomable interfaces in C++. It uses the scene graph concept, with the possibility of panning and zooming cameras on various parts of the scene. Multiple cameras can be painted on the same window, each with its own painting rectangle.
Multiple demos and a tutorial are available.
GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
An application I designed with animated fish swimming in a tank. The fish swim with in the window boundaries. If they reach/touch the wall they turn another direction. User can specify the number of fish and the speed. The background image can be swa
Map Annotation is a small utility capable of doing simple geometric constructions over a digital map. It speaks english and you can use any (road, geographical...) map with it. It started off intending to help treasure hunters...
xvidcap is a screen capture enabling you to capture videos off your
X-Window desktop for illustration or documentation purposes.
It is intended to be a standards-based alternative to tools like
Lotus ScreenCam.
A beautiful online photo browser, flexibly configured to support "flickr", "picasa" or so with XMLs and regular expressions. It also allows off-line browsing and batch downloading. There might be album management support in later versions.
ShadyComic is designed to be super easy to use; it provides a way for comic artists to show off what they do best--art. With a user-friendly template system and administration backend, shadyComic is exactly what you're looking for.
This is one of my current projects called ImageRip v0.1 this is a bash script with wget requirement. I wrote this script to automatic the process of downloading Images off webpages (for my own personal reasons.. lol )
Onate (Oh No! Another ThreeD Engine) will start off as a simple 3d engine for rendering a varing type of objects on screen. It will be written in C++ using the STL throughout. It uses SDL for graphic output.
...The platform includes dynamic scripting for the game engine, AI, widgets(for game settings and others), configurations, and so on. Eventually a test game will be built to show off WoD.
Webgallery is a Perl script which produces high quality webpages for showing off a bunch of images in a directory. It relies on the ImageMagick Studio (specifically PerlMagick), and handles all the images that ImageMagick knows about.
A GUI library for SDL2
* I've stopped developing this library, at least for now. Please contact me if you are interested in continuing where I left off.