Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
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Fan Powered NIL Platform
For College athletes, sports fans, university athletic departments, brands seeking athlete partnerships, NIL collectives, sports marketing agencies
RallyFuel is the market leading, gamified fan-powered NIL platform that lets college sports fans fuel their favorite student-athletes.
All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
TurboSphere is an easy to learn and powerful JS based game engine.
TurboSphere is an intuitive and easy to learn game engine. It is generally modeled after the Sphere RPG engine for its API, although the API has been modernized. It uses JavaScript as its game logic language, and supports many common file types for resources.
TurboSphere uses Google V8 for JavaScript execution and SDL for graphics, audio, input and most other game related functions.
Effortlessly manage donors, members, events, volunteers, and create a positive impact, all from one system. Build as you grow and empower your cause
Managing constituents - donors, volunteers, events, and cases shouldn’t slow down your mission. GiveLife365 is a cloud-based CRM built for nonprofits, helping you streamline operations, boost engagement, and measure real impact—all in one place.
This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
P4D is a lowpolygon 3D editor and a game environment.
With the editor you can modify bonebased 3D models, animations and textures.
The game environment (which is also used by the editor) provides simple
script-, physic-, particle- engines.