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A java implementation that generates wang tiles from any input image.
...Wang tiles greatly reduce visible repetitions making textures seem more natural and thus improve the quality of any graphic application like games, simulations etc.
This implementation is based on the strict wang tile algorithm as proposed by Xinyu Zhang and Young J. Kim in "Efficient Texture Synthesis Using Strict Wang Tiles". In order to calculate the lowest cost path between any edge- and sample image an implementation of Dijkstra's algorithm is used which was found in the java graph library 'JGraphT'.
Credits to all mentioned parties and to http://www.texturemate.com/.
Moved to github! https://github.com/aaronbot3000/image-evolver The goal of the Image Evolver is to recreate a source picture using overlapping transparent shapes positioned a geneticalgorithm.