14 projects for "direct rendering manager" with 2 filters applied:

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  • 1
    r4zRayTracer
    -primitives: shere, plane, triangle -triangle surface (mesh) -obj format support -lights: point light -camera lens: planar, cylindrical, spherical -lighting: ambient, diffuse, specular (Phong, Blinn-Phong) -shadows: simple soft shadows -ray types: reflection, transmission -internal memory manager and profiler -internal code profiler -acceleration structure (KDTree) -photon map -multi-threading support (ThreadPool)
    Downloads: 0 This Week
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  • 2
    Mondrian

    Mondrian

    Web-based vector graphics editor

    Mondrian is a browser-based drawing application that explores minimalist, grid-oriented composition in the spirit of geometric art. It provides a clean canvas for placing rectangles, lines, and color blocks, aiming to make creating crisp, balanced layouts feel immediate and fun. The interface favors direct manipulation—click, drag, resize, recolor—over menus and tool overload, so newcomers can produce striking designs quickly. Under the hood, it uses standard web tech to render shapes and...
    Downloads: 0 This Week
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  • 3
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 2 This Week
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  • 4
    Simple mesh/scene viewer written on Ogre3D engine capable of showing anaglyph picture.
    Downloads: 0 This Week
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  • Custom VMs From 1 to 96 vCPUs With 99.95% Uptime Icon
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  • 5
    XPE (neXtgen Povray Editor) is a modern editor for povray. It includes many advanced features to help you in your scene development process.
    Downloads: 1 This Week
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  • 6
    Plugin manager for Tulip, with a webservice
    Downloads: 0 This Week
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  • 7
    Togra is a high-level approach to 3D application scripting using Python and OpenGL. Rather than providing direct access to OpenGL calls, Togra allows users to script a call graph, then evaluates this call graph in C. This gives easy, fast 3D graphics.
    Downloads: 0 This Week
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  • 8
    Tartan is an OpenGL texture manager library written in C/C++. It handles loading textures from file, for example from tga and pcx, and making them available to OpenGL.
    Downloads: 0 This Week
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  • 9
    This is a multi platform network render queue manager for Lightwave 8 accessible through a web browser
    Downloads: 0 This Week
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  • 10
    GRender is a GTK+ frontend for the "Alias Maya" and "MentalRay for Maya" render. It handles render job queues without starting the Maya's interface, using all the power of the workstation. It is planned to make it a renderfarm manager for the 2.0.0
    Downloads: 0 This Week
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  • 11
    BlnderWebRender is a distributed rendering manager for Blender which uses the web for setting up jobs, and controlling clients.
    Downloads: 0 This Week
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  • 12
    The direct rendering infrastructure (DRI) allows is a means of safely and efficiently accessing graphics hardware while still interacting with the X environment.
    Downloads: 1 This Week
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  • 13
    This is a 3dfx gl driver project with direct gl software to hardware rendering within the driver, supporting voodoo1/rush/2/banshee/3/4/5 in 1 driver. It is intended to be a replacement for driver/gl combinations currently available.
    Downloads: 0 This Week
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  • 14
    A Free General 3D Graphics API for use in 3D Game/Visualization Projects. Fully C++ Class based API, support for OpenGL hardware acceleration and other optimization methods like Octrees. Cube Mapping, Multitexturing and more. Direct loading of (View3DS)
    Downloads: 0 This Week
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