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Context for your AI agents
Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
A very high quality package of printer drivers for CUPS on Linux and other POSIX-compliant operating systems. This project also maintains an enhanced Print plug-in for GIMP 2.x from the same code base.
A modern color palette generator that lets you effortlessly create a complete color palette from just one base color.
Made using Firebase Studio, Next.js, and Perplexity.
GitHub repository: https://github.com/Northstrix/nof
Live app: https://nofpg.netlify.app/
Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager.
Cloud data warehouse to power your data-driven innovation
BigQuery is a serverless and cost-effective enterprise data warehouse that works across clouds and scales with your data.
BigQuery Studio provides a single, unified interface for all data practitioners of various coding skills to simplify analytics workflows from data ingestion and preparation to data exploration and visualization to ML model creation and use. It also allows you to use simple SQL to access Vertex AI foundational models directly inside BigQuery for text processing tasks, such as sentiment analysis, entity extraction, and many more without having to deal with specialized models.
Taprats is a Java applet that implements an islamic tiling technique based on the work of Hankin in the early part of the twentieth century, and on more recent papers by A.J. Lee and Craig S. Kaplan. By Craig S. Kaplan and Pierre Baillargeon.
There is a new version rewritten for Windows under the name Alhambra. See here: https://github.com/pierrebai/Alhambra/releases
Based on AggPas, which is itself based on the Anti-Grain Geometry, this project offers support for the latest Delphi Versions (XE and beyond) and contains some helper classes (VCL components and FireMonkey interface).
Please also visit http://www.antigrain.com and http://www.aggpas.org for further information about the base projects
This project serves as a base for Java Game Engines. It contains abstract loaders (models, textures, etc.), a rich and easy input system, and much more. to help you build your own engine and to maintain compatibility between engines (using JAGaToo).
Displays four-dimensional objects and functions by projecting them into three-dimensional space. Viewpoint transformations and parameter changes are displayed in real time.
THE PROJECT'S CODE BASE HAS BEEN MOVED TO GITHUB: https://github.com/lene/HyperspaceExplorer
The Git repository on SourceForge will be kept in sync with GitHub at least for the time being, but for the latest commits you should check the GitHub Project.
If you want to report a bug or a feature request, please use the GitHub issue tracker at https://github.com/lene/HyperspaceExplorer/issues
ImageJA is a fork of the popular ImageJ software for image viewing. ImageJA is focused on slimming down the code base for better applet usage as well as adding in more general features that are of use to everyone.
Rezku is an all-inclusive ordering platform and management solution for all types of restaurant and bar concepts. You can now get a fully custom branded downloadable smartphone ordering app for your restaurant exclusively from Rezku.
Small tool to convert Heightmap images (grayscale) to stl models.
Usage:
java -jar heightmap2stl.jar 'path to imagefile' 'height of model' 'height of base'
http://www.thingiverse.com/thing:15276
Camera Photo Reader is a simple program to copy photos from cameras or camera cards based on dates. The files are collected based on dates and then copied to folders with the form yyyy_mm_dd_subject under a base folder on your hard drive.
Creates a set of icons with numbers or letters in the center when given a base icon. Useful for creating a set of icons that can be used in conjunction with the Google Maps "My Maps" feature. Scripts run under GIMP.
XmallCharter is a report designer. It's convenient for designing charts like Bar, Pie, Area and Line. Using Java as a platform-independent base, XML as a universal data format. It supports Undo and Redo functions. It's based on the JFreeChart library.
GePhex is a modular video jockey tool. The base visuals can be chosen from sources (videos, cameras). They can be modified by filters and mixers. Each modifier has parameters, that can be controlled by joysticks, soundcards (beat), or midi-devices.
...The project is frozen.
Chromium is a flexible framework for scalable real-time rendering on clusters of workstations, derived from the Stanford WireGL project code base.
BentFX is envisioned as a flexible, easy to use 3D polygon subdivision editor. Providing a solid base set of modelling functions, plus a programmable API for extending the functionality through plugins. It is currently in the early planning stages.
Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
Just3Files is a PHP web photo gallery that simply let u view ur folders of photos with its corresponding EXIF description (with autorotation and resize) by just putting in 3 files on your home folder! Template-base (change of outlook), No DB involved.
...Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies:
_ C++11
_ wxWidgets 2.9 (will be 3.0 when it will be released)
_ openGL
_ pluma framework (a fixed version located on bitbucket)
The design of the actual C++ code-base primarily targets clean source code and high modularity of source code, to allow easy reuse of the code and fast learning for people who might join the effort.
Current development is located on https://bitbucket.org/bmorel/autorealm . Howerver, older repositories are still here in case someone would like to consult them, and to allow easy access to algorithms they might contain.
The OpenMaya Toolbox is a collection of useful tools which aims to provide new features, improvements and all-around enhancements for easier day to day use of Maya.
It is our goal to form an active base on which future development of tools can build.
...Provides Scene Graphing natively and cross-platform development through "glue" libraries. "glues" available so far; Qt, X11, GLUT, SDL, Allegro (with AllegGL ), with Win32 to come. Base library depends on OpenGL only.