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Verdantium is an OpenDoc-like compound-document framework, and an open-source alternative to frameworks underlying OpenOffice, StarOffice, Corel Office, and Microsoft Office. Written in JUndo / Java JFC/Swing/Java-2D See http://verdantium.blogspot.com/
The intention of this project is to build a graphical editor for Laszlo, with a palette you will be able to drag and drop objects in a canvas. The user will be able to move from graphical to textual edtiton freely.
EGL is a pure java 3D Graphics API which was designed for J2ME mobile devices and based on CLDC 1.0 only, which provided OpenGL-like interface and supports basic 3D pipeline and texture.
With Virtual Idea Planner you can place your ideas as notes on a virtual board which is storable. You may also draw on the board and rearrange several items. Suggestion: Use a beamer to work in teams.
This project aims to distribute a facial animation system with speech, developed to brazilian portuguese case. This system is composed by many modules: movement extraction, facial animation and speech, through a text-to-speech system.
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The virtual lab is a NASA-funded project to provide simulated instrumentation. ITG has developed a Virtual Microscope (Virtual SEM and LM) for viewing high-resolution, multi-dimensional image datasets. More info and data: http://virtual.itg.uiuc.edu
This project aims to create a single easy to use GUI wrapper for ghostscript and tesseract to allow scanned pdf to plain text or HTML for scanned documents.
Dynagraph for Grappa is a Java front-end for the Dynagraph graph layout engines. It supports direct manipulation (graphical editing) of graphs, as well as text-driven display of dynamic graphs.
We would like to publicate our project: Tricky Mouse. This is a simple game, written Java using AWT, with public documentation written in hungarian language. We learned a lot of trick from this project, and we would to share this knowledge with others.
Ghia is a 3d library which allows consumers to switch between various software and hardware renderers. Software renders include zbuffer texture mapping, z-sorting polys and a wireframe. Simple scenes rendered in 30 fps with the texture mapped renderer.
Fully customizable and configurable global illumination ray tracer written in C++. H-RT is a research project aimed at comparing popular and less popular light reflection models.
You can obtain the sourcecode of H-RayTracer at (Mercurial repository):
https://bitbucket.org/bayger/hrt
The project is about turn-based, networked multiplayer, non-cooperative, zero-sum, abstract strategy board games (e.g. Chess, Go, Reversi variants, etc.) on 3D-visualized polyhedra and related recreational (discrete, computational) mathematics.
UPDATE: Chromium is no longer updated or maintained. The project is frozen.
Chromium is a flexible framework for scalable real-time rendering on clusters of workstations, derived from the Stanford WireGL project code base.
YOPS (Ye Olde Photo Shoppe) is a media manipulation framework written in Java. Computer science educators use this framework to help novices learn and practice fundamental programming concepts by having them create tools for their own photoshop-like app.
Code libraries and media files contributed by Whoola, Inc. Includes Whoola Cyberspace, a virtual reality web browser with fly-through hyperlinks. The source code includes a COLLADA loader for Xith. Click on the "Home Page" link above to install.
Based on JPhotoAlbum, Shutter is the best program for managing all your photos. Advanced tasks such as raw processing, editing pictures, easy management and great looking interface are the project goals. Shutter also makes it easy to manage your website.
GMUVE (Graphical Multiuser Virtual Environment) is an engine/framework that lets large numbers of users interact in a 3D world. GMUVE is a peer to peer networked OpenGL application that can be used for MMPOG or 3D chat. It is available in Python and JAVA