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Vanilla is an Open Source realtime rendering engine under windows and linux. It uses opengl or d3d for rendering and features flexible scene graph, plugin-in based object management system, intergrated c-like scripting system and more.
Collects EXIF information from image files (currently JPEG) recursively through a directory structure, and prints the information in histogram form (as numbers sorted by bin size). It uses the Exiv2 library to parse the files. C++ on Win32 and Linux.
This project aims to replace the multimedia server application for the Gateway, GoVideo, and NetGear DVD players & set-top devices. The new server software aims to be more organized and support a wider variety of formats than Digital 5's original.
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libmngw is a MNG (Multiple Network Graphics) creating library.
This library based on libpng and extend that API with mng specific sections, focusing on writing MNG files.
ImLib3D is a C++ library and visualisation system for 3D image processing. It contains most basic image processing algorithms, and some more sophisticated ones. ImLib3D images are STL-compliant templated containers. Keywords: Medical, MRI, Brain
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
OpenCASCADE Sketcher is a C++ library for creating of 2D Sketcher based on OpenCASCADE (www.opencascade.org) library. This sketcher allows to create 2D sketches by using snaps, geometric primitives. It can be used for creating CAD applications.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
MVIP is the multicast VRML interchange protocol. This protocol allows users to participate in shared virtual worlds. The protocol uses the services of RTP and accesses VRML through EAI.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
gSmile is an open-source emoticon manager, with which you can store your
emoticons in (nested) folders and find them quickly whenever you need one of them.
Written in Python, it uses the GTK+2 toolkit through the PyGTK wrapper.
Christerbator is a command-line program that converts images into very large images (in pdf format) that can be printed on regular-sized pieces of paper. This is a java port of the C# version of The Rasterbator from http://arje.net/rasterbator.
A skeletal animation library designed to load and play skeletal animations. It supports models that are composed of several swappable meshes bound to a single skeleton that can be driven by multiple animations and has an export plug-in for Maya.
KenyDraw is a very simple ASCii editor.
Most programs written for this purpose are windows-only, which is why this project aims
to support as many UNiX-like OSs as possible.
The program is currently known to work on Linux and FreeBSD on xterm.
The Simulus Game Engine is a cross-platform, flexible, and easy-to-use game engine and development environment. Written in C++, supports multiple APIs, runs under Linux and Windows.
It is the Acecad tablets (Flair serial and USB model, and a-series serial model) driver for Xfree86 4.x.
USB tablets support is provided under Linux only with the help of a kernel module.
The Handwritten project aims to provide software for open distribution of handwritten notes. A rudimentary datastructure containg strokes made by writing devices as for example palm computers, digital pens, etc, is implemented in both Java and C.
Command-line tool for manipulation with PPM images. It can create a single image from multiple images by mixing them on top of each other. It can also zoom and crop image, or perform all of these operations simultaineously.
DV Titler allows you to create and edit titles that later you can add to your DV footage using a non linear video editor like Kino. As a file format it will use a dialect of SMIL and will be able to export DV.