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The OpynWorship project seeks to create a useful, free-and-open-source, multilingual, and cross-platform program written in python for churches or really anyone that needs presentation software to queue up various media for seamless presentation.
The PupilCutter Project aims to create a easy and as fast as possible to use Image Cutting program. Time consuming progresses, like opening Pictures file by file are abolished, in favor for batch-loading whole directories.
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Written in Python, using GTK+ and Cairo, this project is comprised of a canvas capable of drawing East-Asian character glyphs registered at the GlyphWiki project (http://glyphwiki.org), and so-called drawfonts which draw them in a specific style.
This project provides a fast distributed system for image processing, written in Python. It aim is to be used as service to PHP, Perl and Python application servers.
FreeImagePy is a FreeImage library python wrapper. It export the FreeImage library functions, so a python developer can simple use it into python programs. It need a compiled FreeImage library and ctypes for work.
NOTE: Project migrated to GitHub in Dec 2020! See https://github.com/Enselic/recordmydesktop
recordMyDesktop is a program that captures audio-video data of a linux desktop session, producing an ogg-encapsulated theora-vorbis file. recordMyDesktop tries to be as unobstrusive as possible by proccessing only regions of the screen that have changed
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This project provides Blender Python scripts that will allow users to work with the propriatory mesh format used by the Orbiter space flight simulator.
JLink lets users author flow charts based on ISO 5807 and IBM standards. Developers can use JLink to add flowcharts to applications, serve a flow chart over the web in PDF or PNG, or dynamically create a flowchart with Javascript, Python or Ruby scripts
Shepard is a asset / project manager made spacifically for intergration in to post-production / animation pipelines. Includeing File playback/convertion and creation of clips for upload to ftp locations.
This project simulates a multi-agent system (swarm) behavior both graphically and not. The purpose of this project is to research the properties suggested in "stability analysis of swarms" V.Gazi & K.M.Passino. Using the vpython library for 3D modeling
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
Manuzio makes type design more fun. It is a font object model and manipulation library for (and in) Python. It will ease the type-design process, and allow experimentation in algorithmic glyph creation. This project also releases other font utilities.
includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
couchpytato is a multimedia-jukebox application written in Python/pygame(SDL) with ability of playing nearly all audiofiles through pygame, pySonic or gstreamer and launching external applications. couchpytato is made for TV-Screens and not-so-powerful P
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
UPDATE: Chromium is no longer updated or maintained. The project is frozen.
Chromium is a flexible framework for scalable real-time rendering on clusters of workstations, derived from the Stanford WireGL project code base.
Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
Mururoa is a set of Python libraries for making games, and other applications that demand similar technologies. It is *not* a framework. The aim is to make it easy for you to pick the parts you need and integrate them into your code.
GMUVE (Graphical Multiuser Virtual Environment) is an engine/framework that lets large numbers of users interact in a 3D world. GMUVE is a peer to peer networked OpenGL application that can be used for MMPOG or 3D chat. It is available in Python and JAVA
Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
GLEWpy aims to bring advanced OpenGL extensions to Python. This allows the Python OpenGL developer to use features such as fragment/vertex shaders and image processing on the GPU. It serves as a compliment to PyOpenGL and toolkits such as GLUT and SDL.