81 programs for "game library" with 2 filters applied:

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  • 1
    A collection of code for games using python. Mostly code for use with games made with pygame, and/or pyopengl. Allthough some of it can be used outside
    Downloads: 0 This Week
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  • 2
    Portable game engine intended for game development. Include portable 3D-engine for at least DirectX and OpenGL, physics and sound simulation engines, and scripting engine for AI.
    Downloads: 0 This Week
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  • 3
    OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...
    Downloads: 0 This Week
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  • 4
    PyRA2 is a set of Python packages (libraries) and documentation providing access to the file formats of Robot Arena 2 (RA2), a game by Gabriel Interactive (published by Infogrames).
    Downloads: 0 This Week
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  • 5
    GTEngine was started by members of the Game Tutorials web site, www.gametutorials.com, to bring together the various talents and levels of knowledge in the creation of a 3D game engine, and to foster our continued learning in a specific project.
    Downloads: 0 This Week
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  • 6
    Utility for packing and rendering fonts to texture for use in OpenGL. Also includes a library to load and use the fonts in your game/app.
    Downloads: 0 This Week
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  • 7
    moEngine is a 3d game engine. Features include advanced BSP techniques and radiosity. We are looking forward to create a game that uses moEngine. Our own level editor, called moEd, is also in development.
    Downloads: 0 This Week
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  • 8
    Aztec is a 3D Modelling and Animation tool that is intended to provide a decent set of tools for use in the Game development process.
    Downloads: 0 This Week
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  • 9
    Milk Engine is a flexible engine suitable for almost any game. Milk Engine will contain everything needed to develop a game, even for the newbie. Yet it’s very useful for advanced users. It’s based on OpenGL and SDL, therefore it’s also cross-platform.
    Downloads: 0 This Week
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  • 10
    Bad Camel Gaming is a collection of arcade games build on the Oasis Framework, the Bad Camel Gaming game framework.
    Downloads: 0 This Week
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  • 11
    Multiplatform Game Engine for next generation hardware.
    Downloads: 0 This Week
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  • 12
    A project to dissect the game about the alien menace that has unfortunatly become Abandonware--as well as a really bad arcade game. We are researching X-Com. We can do it, we have the technology to build it bigger, faster, and more slimey.
    Downloads: 0 This Week
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  • 13
    Promote game development in general for Iowa State University students, and to get them involved with the internet game development community. We'll be writing many game tutorials and sample games.
    Downloads: 0 This Week
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  • 14
    P4D is a lowpolygon 3D editor and a game environment. With the editor you can modify bonebased 3D models, animations and textures. The game environment (which is also used by the editor) provides simple script-, physic-, particle- engines.
    Downloads: 0 This Week
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  • 15
    libGDN is a joint effort by the Gamedev.net community to create a comprehensive cross API and platform library of useful game development components and functions.
    Downloads: 0 This Week
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  • 16
    Delta is a cross-platform game development kit, extended using plug-in modules. It primarily provides 3d rendering, but also provides classes for sound, input, etc. Currently only X-Windows/OpenGL support is available, the project being at pre-alpha stage
    Downloads: 4 This Week
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  • 17
    Roleplaying game based on the dark fantasy world of drowtales.com. C# client connecting to a C++, Php and Mysql powered dedicated linux server. Main features are: real-time chat, fully custom avatars, multiple camera view, 3d background with 2d manga cha
    Downloads: 0 This Week
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  • 18
    This is a library to make a simple GUI, under OpenGL. It uses only OpenGL calls to draw the library. I originally created it to use as the interface for a 3d game. It features buttons, checkboxes, radioboxes, menus, progress bars, spinners, textboxes,
    Downloads: 0 This Week
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  • 19
    Sketch GT aims to be an extensible, API-independent and platform independent 3D graphics toolkit intended to be used for, but not limited to game development for the Iowa State University's Game Developers Club.
    Downloads: 0 This Week
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  • 20
    This project will create a powerful, state of the art 3D game engine in the form of a library based on Open GL
    Downloads: 5 This Week
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  • 21
    Sector 5 is space battle game based on Open Inventor.
    Downloads: 0 This Week
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  • 22
    REGBLOOD stands for REactive Game with BigLOO in 3D. The goal of this project is to add multimedia bindings to the Bigloo scheme compiler. It provides glue for schemers to use SDL and OpenGL, as well as a general 3D engine. This game is a snooker.
    Downloads: 0 This Week
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  • 23
    Teddy is general graphics library and space-roleplaying game framework.
    Downloads: 0 This Week
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  • 24
    libmousetrap is a two dimensional identifier storage mechanism used for determining what "thing" is at a given (x, y) coordinate. It is useful for game mouse event dispatching and possibly other things(per-pixel collision detection, perhaps).
    Downloads: 0 This Week
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  • 25
    c++ based media layer library that provides system independent functions needed for (2d) game design, implementations for windows and linux planned.
    Downloads: 0 This Week
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