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The Photo Calendar Program is designed as an easy to use browser interface for creating personalized wall calendars. Just add your photo to the automatically generated calendar template. Date notations are selectable and customizable.
g2 is an easy to use, portable and powerful 2D graphics library. It provides a comprehensive set of functions for simultaneous generation of graphical output on different types of devices.
Sequential image viewer intented for reading manga and comics. You can drag and drop folders, images and arhives in it and it can read images from within nested archives (.zip inside .rar).
magic GUI platform is intend for embedded system, include mg-designer and mg-runtime platform. embedded application developer just design the GUI application, no coding, no toolkits. The magic GUI file can run on top of mg-runtime platform directly.
Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
Sort, filter and aggregate lists of business objects without all the boring code! This library provides a powerful "view" approach to data binding .NET objects to userinterface controls.
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UPDATE: Chromium is no longer updated or maintained. The project is frozen.
Chromium is a flexible framework for scalable real-time rendering on clusters of workstations, derived from the Stanford WireGL project code base.
J-gramS is a diagram editor that uses Java and SWT. Similar to idraw and xfig it focuses on creating diagrams easily without a complicated userinterface. Diagrams produced by J-gramS are saved as SVG or a number of image formats.
Based on JPhotoAlbum, Shutter is the best program for managing all your photos. Advanced tasks such as raw processing, editing pictures, easy management and great looking interface are the project goals. Shutter also makes it easy to manage your website.
Mururoa is a set of Python libraries for making games, and other applications that demand similar technologies. It is *not* a framework. The aim is to make it easy for you to pick the parts you need and integrate them into your code.
GMUVE (Graphical Multiuser Virtual Environment) is an engine/framework that lets large numbers of users interact in a 3D world. GMUVE is a peer to peer networked OpenGL application that can be used for MMPOG or 3D chat. It is available in Python and JAVA
Togra is a high-level approach to 3D application scripting using Python and OpenGL. Rather than providing direct access to OpenGL calls, Togra allows users to script a call graph, then evaluates this call graph in C. This gives easy, fast 3D graphics.
OriSVG attends to give some help to origami diagrams designers by providing markers, arrows, strokes and preformated diagrams in SVG language, and some Inkscape's plugins and scripts.
High speed, low bandwidth, fully customizable image gallery based on smart templates. Class switching to utilize imagemagick if available, or GD if not. Allows wiki style dynamic page management and some simple ajax interface admin tools.
Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
GLEWpy aims to bring advanced OpenGL extensions to Python. This allows the Python OpenGL developer to use features such as fragment/vertex shaders and image processing on the GPU. It serves as a compliment to PyOpenGL and toolkits such as GLUT and SDL.
GtkGLExt is an OpenGL extension to GTK+. It provides additional GDK objects which support OpenGL rendering in GTK+, and GtkWidget API add-ons to make GTK+ widgets OpenGL-capable.